The Fogo Island Hotel

L’île de Fogo au Canada commence à multiplier les projets architecturaux étonnants et ambitieux réalisé par Saunders Architecture. Ce projet d’hotel « Fogo Island Inn » offre 29 chambres et des lieux de vie d’une incroyable beauté, permettant de profiter pleinement du paysage. A découvrir dans la suite.

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Jack Daniel’s: Birthdays, Loved, Legend, Unchanged

Advertising Agency: Arnold Furnace, Australia
Executive Creative Director: Tom Spicer
Art Director: Luke Duggan, Darren Cole, Nic Adamovich
Copywriter: Helen Macdougall, Romy Smith
Group Account Director: Michael Stevenson
Account Director: Ian Hartley
Client Team Director: Nora Kate O’Connell
Agency Producer: Chris Hulsman
Photographer: Adrian Lander
Typographer: Darren Cole, Nic Adamovich
Designer: Darren Cole, Nic Adamovich
Account manager: Natalia Kowalczyk
Signwriters: Lynes & Co.
Carpenter: Josh Pinkus

Music Unlimited Identity

Onion Design Associates ont imaginé cette identité visuelle pour le concert Music Unlimited VI – « Void » en jouant avec intelligence sur l’esprit Zen avec le caractère chinois signifiant le vide. Une déclinaison sur plusieurs supports à découvrir en détails et en visuels dans la suite de l’article.

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Rio 2016: Revelados os pictogramas dos Jogos Olímpicos

O Comitê Organizador revelou hoje os pictogramas que serão utilizados nos Jogos Olímpicos Rio 2016. São 64 no total, cada um identificando um esporte, sendo 41 da Olimpíada e 23 da Paralimpíada.

Os ícones seguem a tipografia dos Jogos, revelada no ano passado, mantendo o estilo com linhas de traço único, inspiradas por marcos do Rio de Janeiro. A criação é do estúdio Dalton Maag.

O uso destes símbolos, os chamados pictos, datam de 1948, nas Olimpíadas de Londres, e foram evoluindo até as formas marcantes criadas atualmente. Confira o conjunto que será utilizado no Rio em detalhes no site do evento: rio2016.com/pictos

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Brainstorm9Post originalmente publicado no Brainstorm #9
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Museum De Fundatie Architecture

Bierman Henket Architecten a pensé et réalisé une superbe extension du Museum de Fundatie situé à Zwolle aux Pays-Bas. Ce musée d’art propose dorénavant une nouvelle structure cassant l’aspect symétrique de l’architecture initiale avec notamment un dôme impressionnant. Plus d’images dans la suite

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Uma breve história do design de títulos dos games

Começando em 1981, com o clássico arcade “Donkey Kong”, até 2013 com “GTA V”, o vídeo acima faz uma retrospectiva do design de títulos dos games. É uma bela amostra da influência da linguagem do cinema nos jogos eletrônicos.

Editado por Ian Albinson, do Art of The Title.

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Brainstorm9Post originalmente publicado no Brainstorm #9
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Olfa Cutter: Cut to Build

In Thailand, OLFA is a cutter brand that was known only among a specific group of customers such as architects and arts students. In 2013, the brand wanted to celebrate its 57th anniversary and recruit new customers by promoting the superior performance of its hundred plus cutter models. The strategy, therefore, is to create an experiential marketing event connecting the brand and the target audience by organizing an exhibition to demonstrate the product performance of OLFA cutters. To do so, we created a Pop-Up Store under the concept ‘Cut to Build’, where every structure down to the smallest detail was crafted from cutting and engraving paper into the desired shapes. This exhibition demonstrated the effectiveness and suitability of the hundred plus models of OLFA cutters in every task required of it.

Advertising Agency: Ogilvy & Mather, Bangkok, Thailand
Chief Creative Officer: Nopadol Srikieatikajohn
Executive Creative Director: Wisit Lumsiricharoenchoke
Copywriters: Puripong Limwanatipong, Krai Kittikorn, Thanachai Shavitranuruk, Kris Garford Spindler
Art Directors: Nopadol Srikieatikajohn, Wisit Lumsiricharoenchoke, Puripong Limwanatipong, Prasit Naksringam
Agency Producers: Uravasee Chaturongakul, Potrawee Wichien, Suparrerk Kulintaraprasert, Sasinan Jiraweerawong
Film Production Companies: Kratai tuentua Co., CCDA Bangkok University
Director: Pagorn Jungrungruang
Assistant Director: Thitipong Pimolwetkul
Film Producers: Settha Veerathunmanon
Athip Vichuchaianan
Editor: Wisarut Deelorm
Graphic Designer: Patcharapon Puntiptawee
Artist: Akegaluck Sagaew
Photography Studio: Bob Eye View Studio , Bangkok
Photographer: Navaratana Donkort
Retoucher: Trirat Tulathong
Music Composer : Siwat Homkham

No Cardboard Project

Le designer berlinois Philipp Kaefer nous propose avec ce projet « No Cardboard » de découvrir un siège non pas en carton comme l’apparence peut laisser deviner mais réalisé avec plusieurs feuilles de métal peintes. Un concept visuellement intéressant à découvrir en images dans la suite de l’article.

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Public Toilets in a Garden Escape

Sou Fujimoto a imaginé ces toilettes publiques pour des personnes n’ayant pas forcément peur d’être vues. Située au fond d’un grand jardin à Ichihara au Japon, cette cabine se veut être une respiration et est entourée d’un enclos en bois pour un peu d’intimité. Plus d’images et de détails du concept dans la suite.

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#A.I.L – artists in laboratories, episode 44: Michiko Nitta & Michael Burton

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Michiko and Michael’s work is never without surprise. Whether they entrust opera singers to produce food in a future world where algae have become the world’s dominant food source or explore the possibility of a city that would be isolated from the wider environment and where food, energy, and even medicine, are derived from human origin and man-made biological systems. continue

2015 Chak Motors Molot

La marque de motos basée à St Petersburg Chak Motors est spécialisée dans la création de modèles de luxe et limités à un petit nombre d’exemplaires. Modifiant une 2013 Honda CBR 1000RR ABS, cette Molot propose un design réussi et agressif dont la sortie est prévue pour fin 2014. A découvrir dans la suite.

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Candy Cloud Machine

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Inspired by the environmental work of Diller & Scofidio, the performative and multi-sensory work of Bompas and Parr, and the nostalgia of 1960s event architecture, the project utilises sugar as a base element and ‘centrifugal random fibre extrusion’ fabrication (candyfloss) to build a candy floss cloud on an architectural scale continue

Reinventing the Bookmark

Voici un superbe projet par Paperlux pour la société Arjowiggins afin de réinventer les marque-pages sur les livres. Un concept basé sur l’idée qu’un signet ne peut pas marquer chaque paragraphe ou ligne d’un livre. Une utilisation sur papier Conqueror en trois couleurs. A découvrir en détails dans la suite de l’article.

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Hanging Chair

Focus sur le studio Les Ateliers Guyon qui ont imaginé ce projet et modèle de chaise splendide appelée « Hanging Chair ». Présentée au Alt Hotel à Halifax, cette création d’une grande élégance faite d’acier et de cuir permet d’être en suspension en intérieur. Le tout est à découvrir en images dans la suite.

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Crystallize Exhibition

Inspiré par les vibrations musicales du Lac des Cygnes de Tchaikovsky, l’artiste japonais Tokujin Yoshioka a récemment présenté au Museum for Contemporary Art à Tokyo sa dernière exposition « Crystallize ». Des sculptures et installations d’une beauté incroyable, se basant sur la formation du cristal.

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Fyffes: Banana Comic Week 2013

Children in industrialized nations are eating too much fast food and sweets. The result: diabetes and adiposity.
To change this FYFFES initiated a global campaign: The “Banana Comic Week 2013”.
In collaboration with the famous CARLSEN Comics the comic-hero “FYFE” was developed – a boy who turned into a superhero by eating a banana.
For the very first time and with the help of an innovative laser-print technique six different comics were printed on banana skins.
The “Banana Comic Week 2013” were a great success in each of the 9 countries and every school and convinced children and parents how delicious and powerful bananas are.

Advertising Agency: Serviceplan, Munich, Germany
Client Account Director: Michaela Schneider
Agency Account Directors: Julia Garving, Tamara Jonescheit, Chris Kunzendorf
Global Chief Creative Officer: Alexander Schill
Executive Creative Directors: Henning Patzner, Cosimo Moeller, Till Diestel
Copywriters: Valerie Koch, Claudio Keleminic
Art Director: Stefanie Paulus
Creative Producer: Florian Panier
Production Companies: Neverest, Munich
Production Companies: Schneidereins Medienproduktion, Hamburg
Graphic Designers: Franziska Stroehle
Daniele DelNero
Illustrator: FLIX CARLSEN COMICS

Edison Light Project

Avec ce projet intitulé « Edison », le designer français Damien Urvoy nous propose une lampe au design minimaliste avec une base en bois et une rallonge intégrée qui permet grâce à un système ingénieux de transporter la lampe. Plus d’images et de détails dans la suite de l’article.

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Six Taste: Eatable Business Card

Advertising Agency: Addict-tiltan, Haifa, Israel
Executive Creative Director: Oren meir
Art Director: Boaz Goldenberg
Copywriter: Orly Mesnik
Photographer: Reuven cohen
Account Supervisor: Sivan Dror

Da ideia ao protótipo, agora em tempo real

Para a maioria dos designers, ter ideias é fácil. A parte difícil é transformá-las em protótipos que as vendam. Etapas como Precisar aprovação de rascunhos, trocar de softwares diversas vezes e até construir modelos físicos acabam transformando o processo em algo demorado e com um resultado que nem sempre é o esperado.

Context permite ver e alterar seu trabalho em 3D e dentro do ambiente real, durante todo o processo criativo.

Joshua Distler, designer que já passou pela Apple e IDEO, resolveu tornar o longo caminho da ideia ao mock up em algo mais simples, fácil e eficiente. O objetivo era reduzir o tempo e a complexidade de se obter um design totalmente pronto, deixando mais tempo de sobra para as ideias.

Distler passou 2 anos desenvolvendo o Context, um aplicativo para Mac que transforma designs em protótipos, apresentando-os em ambientes do mundo real, de forma rápida como nunca antes.

Com isso, a ferramenta permite que designers visualizem seu trabalho de forma tridimensional e em tempo real, ou seja, durante o próprio processo criativo e sem nem precisar sair do Adobe Illustrator.

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O desenvolvimento de um protótipo se torna mais fluído, rápido e aberto, bem como o das ideias.

O aplicativo possui diversos recursos, como uma janela que permite visualizar a renderização do protótipo em tempo real, bem como uma enorme variedade de efeitos, ambientes e contextos para torná-lo ainda mais real e ter liberdade para experimentar diferentes ideias. Assim, o desenvolvimento de um protótipo se torna mais fluído, rápido e aberto.

A ideia por trás do Context mostra que, de fato, cada meio criativo tem sempre um componente de invenção que permite inovar e ir além do próprio meio. Segundo Distler, era inevitável que os designers passassem a ser mais inventivos, construindo seus próprios softwares e hardwares, como é o caso.

Context App está disponível de graça na versão trial ou $9 por mês / $89 por ano.

Brainstorm9Post originalmente publicado no Brainstorm #9
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Fish Lamps

L’architecte Frank Gehry a imaginé collection de lampes représentant des poissons en mouvement. Une fois ces lampes éclairées, la lumière sort à travers les écailles et donne une magnifique impression d’incandescence. Des lampes à découvrir en images dans la suite.

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