DealBook: Vivendi to Cut Stake in Video Game Maker Activision Blizzard

The French media conglomerate will sell half its Activision Blizzard stake, worth about $866 million, in its latest move to reduce debt and focus on its media properties.

Bits Blog: With Twitch Acquisition Talks, Validation of Games as Spectator Sport

Google’s YouTube is said to be in talks to buy the start-up Twitch for around $1 billion, in another sign that video games are becoming serious entertainment for spectators.



Books of The Times: ‘Console Wars,’ a Gaming Industry Clash by Blake J. Harris

“Console Wars” is the author Blake J. Harris’s take on one aspect of the video game industry.



A Show About Nothing Begets Something You Can Play Online

What if new episodes of “Seinfeld” were still on television? This haunts Jason Richards, the hyperactive mind behind the Twitter account @Seinfeld2000.

A Gaming Company Devoted to Narrative Tackles ‘Thrones’

Telltale Games, an independent video game studio, has developed an intense following by prizing nuance and narrative. It is working on a video game version of “Game of Thrones.”

Bits | Machine Learning: Cartoon Network Aims at Devices With Its ‘Micro-Network’ Launch

In the age of the mobile device, a television network may need to rethink the size of its content. Clips may be better than episodes.

    



Interactive Unit at Disney Cuts a Quarter of Its Staff

The layoffs came as a result of Disney’s decision to combine two businesses: booming mobile games and sagging social games.

    



Chasing Their Star, on YouTube

The message to aspiring video makers on YouTube is clear, and seductive: Attract an audience, build your brand. But success, let alone stardom and wealth, remains elusive.

    



Capturing Football’s Snaps, Crackles and Pops in Madden NFL

While the National Football League season is about to end, EA Sports is preparing the next version of its Madden NFL video game, adding new movements recorded using stunt players.

    

Disruptions: The Holodeck Begins to Take Shape

Hollywood and computer and video game companies are working to move immersive virtual entertainment closer to reality.

    



Disney’s Troubled Gaming Unit Finds Success With Infinity

The console game that lets players mix and match Disney characters has sold 3 million starter packs worldwide, the company said.

    



Critic’s Notebook: Super Mario 3D World Could Make the Wii U Popular

The Wii U console has been slow to catch on after a year, but Super Mario 3D World could make it popular.

    

A Co-President Quits Disney’s Video Game and Web Unit

John Pleasants, the hard-charging co-chief of Disney’s video game and web division, is expected to remain with the company through January as a consultant.

    



Shrinking List of Video Games Is Dominated by Blockbusters

As video game players’ tastes shift toward smartphones and tablets, more and more of the money spent on console games goes to a small number of blockbusters.

    



Disney Infinity Game Has Strong Early Sales

Disney sold 294,000 starter kit units of the game in August, normally a slow sales month for video games.

    



Nintendo Cuts a Dimension From a Device Aimed at Youths

The Nintendo 2DS will cost $130, about $40 less than its 3DS sibling, as part of a strategy to prevent households from relying on tablets for video games.

    



Struggling Division at Disney Pins High Hopes on a New Video Game

Disney’s Infinity video game, presented at a recent fan gathering, is viewed as a make-or-break effort to turn around the company’s gaming and Web division.

    



Advertising: AmEx Links a Debit Card to an Online Video Game

American Express is set to announce a new sponsorship program and prepaid debit card that take aim at the millions of people who play the online video game League of Legends.

    

As Legal Battle Continues, N.C.A.A. Ends Tie With Electronic Arts

The decision is perhaps the biggest development in a battle focused on the rights of college athletes in how their likenesses can be used and what, if any, compensation they should receive.

    

Sony Begins ‘Upfront’ Sales of Ads for PlayStation 3

The video game system is a useful tool for reaching young men, who can elude advertisers. Sony estimates advance sales will reach about $10 million.