McDonald’s McFlurry: Le Manège

Advertising Agency: TBWA, France
General Manager: David Leclabart
Account manager: Matthéo Pressmar
Group manager: Bertrand Regnier-Vigouroux
Creative Director: Jean-François Goize, Maud Poilpré
TV Producer: Elise Gamboa
Director: Psyop
Creative Directors: Anh Vu, Laurent Barthelemy
Production: WIZZdesign
Producer: Amélie Couvelaire
Post-production: Betty Bertrand, Christelle Prud’homme, Cédric Herbet / Digital District
Supervisor 3D: Benoit Revillod
Matt Painting: Remi Wyart

How Ready Is America Really for Gay-Themed Advertising?


David Morse

Times sure have changed since the days when gay people referred to themselves as "friends of Dorothy," signaling their icon Judy Garland’s role in "The Wizard of Oz." It was a code phrase, a necessary thing for gays, who had to live an underground existence, meeting in shady clubs in the nastier parts of town, braving police raids and gangs of gay bashers.

Continue reading at AdAge.com

Miami Ad School: Let them rest in peace, 3

Let him rest in peace.

The latest Miami Ad School’s institutional campaign aims to challenge the creatives to abandon references used exhaustively by the advertising market and to stimulate the search for new ones. Each one of the three pieces from the print campaign shows a composition with dozens of ads, products and services completely different, but starred by the same characters ever: Albert Einstein, Marilyn Monroe and Che Guevara.

Advertising School: Ogilvy Brasil
Chief Creative Director: Anselmo Ramos
Creative Directors: Roberto Fernandez, Paco Conde
Art Director: Thiago Di Gregorio
Copywriter: Felipe Machado
Illustrators / 3D: Alexandre Bucsky, Helena Lopes / Artluz Studio
Producers: Patrícia Cortes, Márcia Monteiro
Account Manager: Gabriela Malta
Published: April 2013

Miami Ad School: Let them rest in peace, 2

Let him rest in peace.

The latest Miami Ad School’s institutional campaign aims to challenge the creatives to abandon references used exhaustively by the advertising market and to stimulate the search for new ones. Each one of the three pieces from the print campaign shows a composition with dozens of ads, products and services completely different, but starred by the same characters ever: Albert Einstein, Marilyn Monroe and Che Guevara.

Advertising School: Ogilvy Brasil
Chief Creative Director: Anselmo Ramos
Creative Directors: Roberto Fernandez, Paco Conde
Art Director: Thiago Di Gregorio
Copywriter: Felipe Machado
Illustrators / 3D: Alexandre Bucsky, Helena Lopes / Artluz Studio
Producers: Patrícia Cortes, Márcia Monteiro
Account Manager: Gabriela Malta
Published: April 2013

Miami Ad School: Let them rest in peace, 1

Let her rest in peace.

The latest Miami Ad School’s institutional campaign aims to challenge the creatives to abandon references used exhaustively by the advertising market and to stimulate the search for new ones. Each one of the three pieces from the print campaign shows a composition with dozens of ads, products and services completely different, but starred by the same characters ever: Albert Einstein, Marilyn Monroe and Che Guevara.

Advertising School: Ogilvy Brasil
Chief Creative Director: Anselmo Ramos
Creative Directors: Roberto Fernandez, Paco Conde
Art Director: Thiago Di Gregorio
Copywriter: Felipe Machado
Illustrators / 3D: Alexandre Bucsky, Helena Lopes / Artluz Studio
Producers: Patrícia Cortes, Márcia Monteiro
Account Manager: Gabriela Malta
Published: April 2013

Governo da Bahia: Sign, 3

When you driving, be driving.

Advertising Agency: Leiaute Propaganda, Salvador, Brazil
Creative Directors: Rodrigo Soares, Victor Azevedo
Art Director: Roberto Lemos
Copywriter: Bernardo Badaró
Photographer: Will Vieira
Retoucher: Daniel Prata / Desconstrutora
Account Executives: Renata Melo, Marcelo Carneiro
Producer: Gigi Chiacchiaretta
Published: June 2013

Governo da Bahia: Sign, 2

When you driving, be driving.

Advertising Agency: Leiaute Propaganda, Salvador, Brazil
Creative Directors: Rodrigo Soares, Victor Azevedo
Art Director: Roberto Lemos
Copywriter: Bernardo Badaró
Photographer: Will Vieira
Retoucher: Daniel Prata / Desconstrutora
Account Executives: Renata Melo, Marcelo Carneiro
Producer: Gigi Chiacchiaretta
Published: June 2013

Governo da Bahia: Sign, 1

When you driving, be driving.

Advertising Agency: Leiaute Propaganda, Salvador, Brazil
Creative Directors: Rodrigo Soares, Victor Azevedo
Art Director: Roberto Lemos
Copywriter: Bernardo Badaró
Photographer: Will Vieira
Retoucher: Daniel Prata / Desconstrutora
Account Executives: Renata Melo, Marcelo Carneiro
Producer: Gigi Chiacchiaretta
Published: June 2013

Beach House California

Située à Santa Barbara, cette superbe maison « Butterfly » a été pensée par Maienza-Wilson Architecture. En vente pour la somme de 9 millions de dollars, cette structure à 2 étages propose des panneaux solaires cachés ainsi que de l’installation d’herbe résistante à la sécheresse. A découvrir dans la suite.

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Senator Strips in Cheeky Ad Aimed at Fighting Money in Politics

Here's something you don't see every day: a stripping politician. No, it's not Anthony Weiner. It's an ad for Represent.us, a new organization created late last year to fight the influence of money in politics. Josh Silver, the founder, is betting that a provocative ad—with a not-too-subtle metaphor for how politics works these days—can help him create a grassroots movement to pressure policymakers to enact sweeping reforms. "We need to get people's attention," he said. "We wanted an ad that cuts to the truisms."

This one may do it. It opens with an aide telling a white-haired, well-coiffed Senator, "We need these guys. They have deep pockets." Soon the Senator is stripped down to red-white-and-blue briefs, while people stuff wads of cash into his pants. Hackett Creative created the ad, offering to produce it pro bono at cost because he felt the problem of money in politics is "the most important in the nation," Randy Hackett told Silver. He has created advertising for brands including IBM, Johnson & Johnson and American Express and directed spots for Delta Airlines, ESPN and Motel 6. The ad for Represent.us was produced for less than $25,000. It will run online and move to Washington, D.C., cable next week.

    

Four Essential Questions to Ask About Your Branded Content


Michael Wiese

Branded content and entertainment should be simple: produce a content property inspired by a brand, and delight an audience with its entertainment value or usefulness. It works for brands like Red Bull and Unilever, just as it works for Netflix or ESPN.   

Continue reading at AdAge.com

Nature-Infused Skull Portraits – DZO Olivier’s ‘Biofusion’ Drawings Combine Nature and Modern Living (GALLERY)

(TrendHunter.com) DZO Olivier’s ‘Biofusion’ design depicts the relationship between humans and nature using an eerie skulls and tangled vines. Each illustration shows a spooky skull gazing empty-…

Jack Link’s Causes a Meaty Rain to Fall on Omaha for National Jerky Day

Beef jerky raining down from the sky. We've all dreamed about it. I'm pretty sure it's prophesied in the Bible somewhere. Well, Jack Link's and ad agency Carmichael Lynch brought the fantasy to life on Tuesday night to celebrate the second annual National Jerky Day, which, of course, is today (as if you didn't already know). Thousands of Jack Link's packages with tiny parachutes were dropped from a helicopter over the Omaha Champions Village baseball complex. This is what passes for entertainment in Nebraska. More salty, meaty events are planned for today nationwide. The brand's Sasquatch mascot will hand out samples at the Hollywood & Highland Center, though passersby might just think it's Kevin Smith. The jerky drop was the culmination of "Operation Sky Meat," which featured teaser videos of a pigeon, plane, rocket and radio-controlled toy chopper attempting to sky-drop Jack Link's products, though all climaxed in fiery explosions. Yes, I spoiled the endings, and I've had a crap attitude through this entire post. It is Jerky Day, after all.

Teaser videos below.

    

Elm Takes Creative Helm at DDB California

In case you haven’t heard the news today, 15-year Deutsch LA vet Jason Elm, who last served as EVP/group creative director on Diamond Foods and Playstation (he was joined by 180LA alum Gavin Lester on the latter account late last year) has assumed the chief creative officer post at DDB California. Elm assumes a position that’s been left vacant at the Omnicom-owned agency’s Cali operations (L.A., San Francisco) since January when Lisa Bennett stepped down from her CCO role. Bennett has since been appointed as EVP/creative for DDB North America.

As for Elm, during his lengthy stay at Deutsch LA, where he started as a copywriter, the senior creative subsequently played a major role in PlayStation efforts, creating the Twitter feed for @TheKevinButler and leading creative on the award-winning “Michael” work for the console. His new boss, DDB California (formerly DDB West) CEO Mike Harris, speaks his name and sings his praises in a statement, saying, “Jason was recently, and rightly so, named to Business Insider’s ‘people most-sought after by rival agencies’ list. He is a creative genius and a superstar in the industry and I have no doubt that his creative vision will elevate the level of our work, across departments.”

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Boards Of Canada coloca fãs em busca do novo disco

Depois que o furacão Daft Punk passou causando mais estragos que a Clarice Falcão perguntando: “o que faz você feliz”, outro duo também reaparece com boas ideias para o lançamento do seu novo disco. A dupla escocesa Boards Of Canada volta oito anos depois com “Tomorrow’s Harvest“.

Michael Sandison e Marcus Eoin colocaram sua base de fãs em busca de pistas e pedaços do novo disco durante algumas semanas. Tudo começou com o lançamento de um vinil 12″ misterioso durante o Record Store Day nos EUA contendo uma senha de 6 digitos. Não apenas um e sim alguns destes discos. Depois seguiram com mais contéudo no Youtube e fóruns de discussão, finalizando com um comercial no Cartoon Network. Este aqui abaixo.

Na sequencia ainda rolou uma projeção no bairro Shibuya, em Tokyo, com o single “Reach for the dead”.

E até onde eu acompanhei, a dupla finalizou com uma épica audição do disco em um deserto da California. Pra quem é fã, nenhuma experiência poderia ser melhor e mais apropriada do que degustar cada música nestas condições. Abaixo o lindo clipe de “Reach for the Dead”.

So we’ll maybe spend days just playing various things, wind instruments, strings, guitars, bass, synths, for hours into the samplers and then feeding those sounds through stacks of destructive hardware and resampling them to make unrecognisable new sounds. This is all before we even begin writing any tunes. (Boards of Canada comenta seu processo de criação, em entrevista para o New York Times.)

O lançamento já está na iTunes Store e se você gostou do que viu por aqui, vai gostar ainda mais das dezessete músicas do albúm.

A propósito: o que fazia você feliz, em 2005?

Brainstorm9Post originalmente publicado no Brainstorm #9
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Victoria’s Secret, VW and Six More Marketers Explain How They Cultivate Creativity


Patrick Adams, senior VP-head of marketing, Victoria’s Secret Direct

Is there a company not in your sector that you admire for its creative approach to business?

Google continues to be an extremely impressive organization on so many levels. Corporate culture and their surgical focus on the customer. Google lives and breathes creativity and innovation.

Continue reading at AdAge.com

A verdadeira batalha na E3 fica bem longe de PS4 e Xbox One

Ah, o suave som das cabeças explodindo pela manhã. Isso é que se houve ao colocar os pés dentro da E3.

Entrar na feira é entrar em um cenário de guerra. De consoles, de preços, de datas, de lançamentos. Exércitos de fãs a postos dos dois lados, entrincheirados nos stands para conseguir seus 10 ou 20 minutinhos de pura glória ao jogar o que quer que seja nos novos video games.

Não interessa, eles querem empunhar os controles. Pular, matar, subir, correr, dirigir. Querem voltar pra casa com a medalha de honra: “eu já joguei Xbox One” ou “eu já joguei PS4”.

E3

Uma aula de entretenimento

Claro que é sempre bom dar uma olhada em terreno inimigo e passar no QG daquele “outro console” para ter certeza de que a grama do vizinho foi devidamente queimada com napalm.

Mas, ao invés de lutar numa guerra que não é sua, a melhor estratégia dentro da E3 é partir em direção aos stands dos desenvolvedores. Uma briga que acontece ali, bem debaixo do seu nariz e, acredite, é muito mais feroz.

Afinal de contas quando se trata de consoles, o teatro de operações já é conhecido. Você já sabe de que lado está. E, a rigor, só há dois lados (sorry, Nintendo).

E3

Títulos despencam às centenas. Só para se ter uma ideia, 100 jogos estão sendo desenvolvidos nesse exato momento para PS4.

Aqui não tem exército. Vale dedo no olho, chute no saco, chamar a mãe de coxinha e o pai de empadinha. Por isso mesmo, é surreal a qualidade dos espaços de produtoras como a Blizzard, Ubisoft, EA e Bethesda.

Onde o tamanho do stand nem sempre é documento, cenografias elaboradas, telões gigantes e ativações para atrair, entreter e presentear o público disputam a tapa a atenção dos gamers.

E3

Desde a apresentação de “Diablo” (em sua nova versão para consoles) numa projeção gigante em 180º para assistir sob uma plataforma que treme conforme as explosões do vídeo, até um cercado lotado de zumbis “de verdade” loucos para almoçar um pedacinho do seu braço que a Capcom montou para promover “Dead Rising 3”.

É uma aula de entretenimento. Basta dizer que você sai da E3 com uma lista de jogos na cabeça para comprar até o fim de 2014 (quando muitos deles serão oficialmente lançados).

Pois é, prepare-se. Aliás, prepare seu bolso. Seja qual for seu console, vem chumbo grosso por aí. Daqueles que não dá pra se esquivar. É jogar ou morrer.

E3

Brainstorm9Post originalmente publicado no Brainstorm #9
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‘Greatness Awaits’ in BBH’s Grand Launch Spot for the PlayStation 4

While most gamers were focused this week on learning what the new Sony PlayStation 4 will look like and how much it will cost ($399), ad geeks were treated to their own big reveal: the console's new marketing campaign. "Greatness Awaits" will be the launch tagline for the PS4, and the campaign rolled out this week with a suitably epic 90-second anthem spot from BBH New York. The agency won the PlayStation account earlier this year, succeeding longtime creative lead Deutsch/LA, whose ads featuring fictional PlayStation vp Kevin Butler were roundly beloved until ending awkwardly with a lawsuit against the star talent. The new guard's inaugural work for the PS4 features actor Taylor Handley (from CBS's recently canceled series Vegas) delivering a long-take soliloquy on embracing your greatness. Speckled with cameos by game characters and self-destructing set designs, the ad ends with the actor diving into the fray to break some pirate legs and clothesline a few clowns. If those are both part of the same game, I'd be willing to pre-order a PS4 today. Credits below.

CREDITS
Client: Sony PlayStation 4

Agency: BBH New York
Chief Creative Officer: John Patroulis
Executive Creative Director: Ari Weiss
Creative Director: Nate Able
Copywriter: Rick Herrera
Head of Integrated Production: Justin Booth-Clibborn
Senior Producer: Jennifer Moore Bell
Production Assistant: AJ Gutierrez
Head of Account Management: Armando Turco
Account Director: Melissa Hill
Account Manager: Georgie Gooley
Account Coordinator: Marshal Kerns

Production Company: MJZ
Director: Rupert Sanders
Director of Photography: Greig Fraser
President: David Zander
Executive Producer: Kate Leahy
Producer: Laurie Boccaccio
Production Supervisor: Adriana Cebada Mora
Production Designer: Dominic Watkins
Costume Designer: Mayes Rubeo

Local Production Company: Kinema Films de Mexico
Local Production Co. Producer: Jose Ludlow

Editorial: Work Post NY
Executive Producer: Erica Thompson
Editor: Neil Smith
Assistant Editor: Healy Snow

VFX & Finishing: The Mill NY
Exec Producer: Jo Arghiris
Senior VFX Producer: Charlotte Arnold
VFX Supervisor: Iwan Zwarts
VFX Supervisor: Rob Petrie
Assistant Producer: Juan Handal
Colour Producer: Heath Raymond
Colourist: Fergus McCall
2D Lead Compositor: Iwan Zwarts
2D Compositing Artists: Kyle Cody, Dan DiFelice,
Additional: Danny Morris, John Mangia, Ilia Mokhtareizadeh, Greg Spencer, Dan Giraldo
2D Conforms and Cut-downs: Jade Kim
3D Lead Artists: Rob Petrie and Joji Tsuruga
3D Lead Lighter: Olivier Mitonneau
3D Animators: Jeff Lopez, Alex Allain, Tyler Hurd
3D Artists: Olivier Varteressian, Per Bergsten, Ivan Luque Cueller, Billy Dangyoon Jang, Boris Ustaev, Hassan Taimur, Ruben Vandebroek, Tim Kim
3D MASSIVE: Wyattt Savarese, Ed Hicks, Hassan Tuimir
3D FX: Nick Couret, Ian Baxter, Phil Mayer, Cedrick Grousse
Matte Painting: Can Y. Sanalan
Title Design: Mario Stipinovich, Tetsuro Mise, Eugene Kolb

Additional:
LIDAR services provided by Scanable: Travis Reinke
Rotoscoping provided by: Trace VFX
Sound Designer: Brian Emrich at Trinitite
Music: Woodwork Music
Music Producer: Andrew Oswarek
Composer: Phil Kay
Mix: Sound Lounge
Mixer: Tom Jucarone

    

DFCB Montreal Asks Hockey Fans to Slapshot Support for Canadiens

The Montreal Canadiens bowed out in the first round of the NHL Playoffs this year, losing 4-1 to the Ottawa Senators. Making things worse: Montreal was a No. 2 seed that lost to a No. 7 seed. It turns out that a recent interactive outdoor experience near the Bell Centre not only gave fans a chance to show off their slapshots, but it also could’ve improved the product on the ice. How many mediocre sports movies have been started this way? A team underachieves, a fan of that team goes through some transformative process and gets to reveal supernatural talent. Rookie of the Year, anyone?

The interactive setup comes from DraftFCB Montreal, MEC Canada, Thinkingbox, and Coors Light. During the first round of the playoffs, 299 fans had the chance to hit a slapshot and watch the computerized result on a huge screen with customized graphics. The idea isn’t all that different from a radar gun at a minor league baseball game, albeit with some super-duper technology. Fans were encouraged to share their experiences on social media (again, not all that different in today’s world). But hey, it’s beer and hockey for Canadians, so you get the idea nobody thought too hard about it and just had fun…until their team lost.

Credits after the jump.

continued…

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ISBA dismisses calls to ban alcohol ads at festivals and sports events

ISBA, the advertisers’ trade body, has criticised Alcohol Concern’s calls for restrictions on alcohol advertising at festivals and sporting events, calling the charity’s latest report a “seriously flawed work of fiction”.