Playlist – the physical dimension

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Music take center stage in the exhibition but Playlist has also a very physical dimension that deals with the pleasure of manipulating and tweaking the devices and the aesthetic delectation in the vintage look of the game arcades and handheld consoles continue

Mobile Mobile Installation

Une superbe idée par Lost Boys International en reprenant 50 téléphones portables, raccordés tous ensemble afin de jouer le titre “Carol of the Bells”. Un grand arbre mobile commandé par ordinateur, où chacun des téléphones disposent de leurs propres tons.



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Built to Wear Installation

A l’occasion de la Biennale de Shenzhen 2009 à Hong Kong, voici une impressionnante installation comprenant 10 000 tee-shirts de la marque American Apparel. Il s’agit d’une structure suspendue, en collaboration avec le studio Ball-Nogues. Plus d’images dans la suite.



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Hermès : Window Installation

Une magnifique installation du créatif et designer japonais Tokujin Yoshioka. Une opération d’illusion visuelle présentée sur la vitrine de la Maison Hermès au Japon. Actuellement en place jusqu’au 19 janvier 2010. A découvrir en images et vidéo dans la suite de l’article.



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Ivan Puig

Une belle galerie et des installations très réussies par l’artiste mexicain Ivan Puig. Un procédé artistique efficace rempli de références et de compléxité. Ses oeuvres ont également un message politique. A découvrir dans la suite à travers notre sélection.



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Rechnender Raum (Calculating Space) at the Share Festival in Turin

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Calculating Space is a delicate sculpture made of sticks, strings and little plumbs. The fragility and transparency of its structure reveals as much as it hides the logic and functioning of the machine. Its units operate like a very basic artifical neural network continue

The Tree by FARM

Le studio Farm vient de construire cette sculpture inspirée de la forme et des lignes d’un arbre de grande taille répandu en Asie : le banyan. Des cadres fixés avec un système de tubes lumineux, dans les jardins du Musée National de Singapour. Plus d’images dans la suite.



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Book Review – Installations by Architects: Experiments in Building and Design

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Like paper projects designed in the absence of “real” architecture, installations offer architects another way to engage in issues critical to their practice. Direct experimentation with architecture’s material and social dimensions engages the public around issues in the built environment that concern them and expands the ways that architecture can participate in and impact people’s everyday lives continue

Venice Biennale: Pascale Marthine Tayou

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One of the most striking artworks at the Arsenale for me was Pascale Marthine Tayou’s installation ‘Human Being’ which fills in a gigantic room with a bric-a-brac of objects, furniture made of recycled material, colourful figures, videos and urban noises that re-creates the activity of that small village that we call our world continue

Ghost Detectors

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Positioned all over a wall at HMKV, the network of “ghost detectors” read the “auras” of the audience. Rumour has it that the bodies or even the moods of visitors walking around the installation might affect the sonic output continue

Spy Numbers

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Going beyond the phenomenon of number stations, the exhibition explores forms of art that elude any wistful desire for fixed interpretations, they include mathematical encoding, the production of aurora borealis, archiving contact lenses, seismic sensors, the disappearance of hanged men and mountain summits continue

Chapter 1, the Discovery

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Rather than answering questions–such as, How can technological advances be controlled? On what ethical bases can its purposes be chosen? Who is entitled to decide on the ultimate mission of machines? Can machines destroy us?–this installation, on the contrary, is about reformulating those modern philosophical questions through the use of images associated with the popular culture of science fiction continue

Sound, DIY culture and mechanics at SonarMàtica

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Given my notoriously campy taste in music, you will be relieved to know that i’m going to carefully avoid reviewing the music side of Barcelona’s International Festival of Advanced Music and Multimedia Art. What’s left then? Fashion, a bit of advertising and the SonarMàtica exhibition continue

Encastrable, guerrilla art residencies inside DIY megastores

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At no cost at all, the young artists have at their disposal a huge array of material that they can grab, move, superimpose, and organize onto temporary installations and sculptures continue

GAKONA at the Palais de Tokyo in Paris

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The exhibition is set under the aegis of Nikola Tesla and its name refers to a village in Alaska. Little more than 200 inhabitants live in Gakona. There’s a service station, a small school, a post office, a couple of diners and a scientific research base: the High-frequency Active Auroral Research Program continue

Postopolis Day 5

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Postopolis Day 5 was the day i realized once more that many people in the audience should have been on the programme too. It was the day i fell in love with stripped trousers and the day i decided all those hours spent on the roof of The Standard had not been that cold after all continue

Interview with Jay Yan

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Los Angeles-based Jiacong “jay” Yan completed his degree at the cradle of young talents that is UCLA Design|Media Arts Department. Fresh from UCLA, Jay started exhibiting his interactive installations and videos in galleries in the U.S., Asia and Europe as well. This is my attempt to extract a few words from a very laconic and clever artist continue

Crisálidas, mental landscapes in transformation

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Fernando Gutiérrez draws images pulled from the mass-media in a sketchy manner on acetate and later superimposes them to others. His piece innovates the traditional technique of drawing from within, while redefining it and positioning it in the present by the use of new techniques and supports continue

Ann Veronica Janssens at the EACC in Castellon, Spain

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Castellon’s Contemporary Art Space has recently opened a delightful exhibition that re-invents architectural space through the most intangible strategies: mist, light, colour and sound continue

Ghosts in the Machine

Alan Dunning, Morley Hollenberg and Paul Woodrow are working since 1996 on the Einstein’s Brain, a project that explores how the brain can act as an interface between bodies and worlds in flux, that examines the idea of the world as a construct sustained through neurological processes. In collaboration with scientists, artists and technologists from around the world the team is investigating ideas about consciousness and embodiment through the realization of virtual environments and the construction of surrogate bodies.

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The Canadian collective has a very uncanny and captivating installation on view until mid-January at LABoral Centro de Arte y Creación Industrial. in Gijón (Spain.)

Ghosts in the Machine, uses the ideas inherent in Electronic Voice Phenomenon (EVP) to examine ways in which we construct the world and extends it to the visual. EVP is the recording of errant noises or voices that have no explainable or physical source of origin. For some, the voices are subjective interpretations (similar to some form of anthropomorphisation) of what are actually random patterns of sound. For others, the voices are genuinely mysterious, opening up for example the possibility to communicate with other realms.

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The installation Ghosts in the Machine looks simple: two large images are projected onto the walls of a room. One projection shows video static overlaid with text and the outlines of bounding boxes, the other shows b&w images of what appear to be blurry and ghost-like images of human faces. Ambient noise fills the space. Just at the threshold of recognition can be heard what appear to be human speech in different languages. A box, encloses tightly a CCD camera, only letting through the video noise inherent in the system. Audio patterns are scanned by a voice recognition system that looks for words and sentences which are then projected as words and played as voice-like sounds in the exhibition room.

Face tracking algorithms look for any combination of pixels that form the basic characteristics of a human face. When the software finds a combination of pixels akin to eyes, nose and mouth with a sufficient degree of symmetry, it draws a bounding box defining the area and zooms the area to full screen, its contrast and brightness is adjusted, blurred and desaturated to clarify the found images. More often than not the images produced fail to resolve themselves into anything recognizable. But occasionally, images are produced that are strikingly like a face although in actuality containing only the barest possibility of being so.

As the authors of the project explain: It is the very ambiguity and intedeterminacy of the images that allows the brain to reconfigure them as indexical. This work is one of several that examine systems of meaning making that rely on pattern recognition, and the problematized relationship between meaning and the meaningful.

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The project examines how we construct worlds, and bodies in worlds, through pareidolia, (when a vague and random stimulus is perceived as significant), apophenia (the seeing of connections where there are none) and the gestalt effect (the recognition of pattern and form).

All images courtesy LABoral Centro de Arte y Creación Industrial.

Ghosts in the Machine, produced by LABoral’s Projects Office, is on view at LABoral, in Gijón (Spain) through January 12 , 2009.

More ghosts this way ladies and gentlemen: Man Machine 2, The Museum of Jurassic Technology, Haunted pixels, (don’t) Show me the Chip, Ghost by Olaf Breuning, and a vacuum cleaner to capture goblins.