Summersault lands National Grid work

LONDON – Customer publisher Summersault Communications has picked up the brief to producer a quarterly magazine for energy company National Grid.

ITV1 signs up Pedigree for ad-funded programme

LONDON – Pedigree, the Mars-owned petfood brand, is to fund a new daytime ITV1 series called Dog Rescue, which will be produced by ITV.

ITV1 signs up Pedigree for ad funded programme

LONDON – Pedigree, the Mars-owned petfood brand, is to fund a new daytime ITV1 series called Dog Rescue, which will be produced by ITV.

DAB radio sales near 6.5 million mark

LONDON – Nearly one-third of UK homes are predicted to have DAB radio by the end of the year, after DAB radio sales surged in the final months of 2007.

ITV1 signs up Pedigree as first ad funded programming sponsor

LONDON – Pedigree, the Mars-owned petfood brand, is to fund a new daytime ITV1 series called Dog Rescue, which will be produced by ITV.

People Only Celeb Weekly to Get Heath Ledger on Cover


NEW YORK (AdAge.com) — People magazine's issue on newsstands Friday will be the only celebrity title this week with a cover story about the awful, but clearly biggest, news of the cycle: yesterday's discovery of Heath Ledger dead at 28.

Ofcom to review junk food restrictions

LONDON – Ofcom is to bring forward a review of restrictions on the advertising of junk food to children – one of several initiatives unveiled by the Government today (Wednesday) to tackle obesity.

Making the Leap From Holding Co. Exec to Indie Entrepreneur

NEW YORK (AdAge.com) — In a move that surprised much of the interactive marketing community, Sean Finnegan, who was elevated to CEO of Omnicom Media Group Digital in July, has left the company to become chief media officer of independent contextual-advertising company Vibrant Media.

General Mills names commercial director

LONDON – General Mills UK, the company behind brands such as Old El Paso and Green Giant, has appointed Ed Culf as the commercial director for its new combined dough business.

Paris Calling

Maurice Lévy invited Google CEO, Eric Schmidt, to Paris so the two could discuss Publicis joining forces with the search juggernaut.

levy_schmidt_012208.jpg

According to International Herald Tribune, Schmidt said, “We all carry around the notion that advertising is a television ad or a print. But in fact, there are millions of ads distributed in very sophisticated ways. Maurice’s message is, ‘Eric, you’re missing the opportunity in mobile. You have to get an integrated mobile strategy so we can give a mobile offer to our advertisers.’ ”

Levy told Ad Age, the goal is to create a “triple-win” — not just a win-win — situation. “Our clients win, the platform Google wins and the ad industry/Publicis wins. We’re bringing Google our knowledge of advertising communications, consumers and client needs. They’re bringing us knowledge of technology and the world of the web.”

Gary Offutt: master of the e-newsletter

Gary_offutt
Say what you will about billboards, but is there a more vile marketing medium than the e-newsletter? Packed with puffery, these lengthy invasions of your inbox usually survive there only because it’s so hard to unsubscribe from them. But I’ve found proof that they don’t have to suck. The one corporate newsletter that’s allowed past my spam filter is the weekly bulletin from video-game retailer GameStop. It’s informative, brief and, quite often, hilarious. Two months ago, I set out to discover who wrote this anonymous bit of weekly excellence. With some help from Anya Mailandt at GameStop agency The Richards Group, I now bring you the answer. Read on after the jump to learn about this mysterious marketer, see examples of his style, and find tips on how to boost your e-marketing with vintage Shatner and a microkini.

—Posted by David Griner

The author of the weekly newsletter for Texas-based GameStop is a guy
named Gary Offutt. As you’ll see in the Q&A below, he’s a former
journalist and art director who only began tackling the newsletter in
mid-2007. You can subscribe to the newsletter and read Gary’s blog over
on GameStop.com
.

Before I get to my interview with Gary, I wanted to share a few of the gems from the newsletter:

• “When you pre-order Enemy Territory: Quake Wars, we’ll give you a
unique keycode that will allow you to reserve your username early. So
if you want first dibs on ‘CuddlyKitten,’ ‘MacrameKing’ or some other
fear-invoking moniker, now’s your chance.”

• “Team up with your panserbjørne friend and your dæmon to discover the
mysteries of The Golden Compass. A panserbjørne is an armored ice bear,
and a dæmon is a manifestation of a human’s essence. We only mention
them because we want to show that we know the HTML codes for ‘ø’ and
‘æ.’ ”

• (From an item about Crysis) “When you’re called in to recon the
disappearance of a team of scientists on a remote island littered with
North Korean infantry, you’ll have to rely on the power of your
nanosuit, which is not to be confused with a microkini.”

• “So if Sonic can run faster than the speed of sound, and Mario is a
short, chubby plumber, it seems obvious who’s going to win the
100-meter dash in Mario & Sonic: Olympic Games.”

That should give you a feel for the tone of the newsletter, which
always favors the pop-culture zinger over the hard sell. Essentially,
Gary has succeeded in making an e-newsletter that’s so entertaining,
you almost forget that it’s merely a corporate marketing piece. 

So how does he do it? Here are excerpts from our recent Q&A:

  Q: How long have you been writing the e-newsletter? What were you doing before that?
  A: I joined GameStop mid-August of 2007, and I started on the
newsletter shortly after they showed me where the restrooms were. My
resume reads a bit like the script for Little Big Man, starring Dustin
Hoffman. Instead of a having a gunfighter period and a scout period, I
have a newspaper period, a graphic artist period and even a
youth-minister period. I earned a pretty decent living as a graphic
artist for about 15 years. Maybe it was the middle-age crisis talking,
but I decided to dust off the ol’ journalism degree and try writing
again. GameStop was kind enough to give me a shot.

  Q. When you took on the newsletter, were you asked to shoot for a
specific tone, or did GameStop just leave it up to you to keep it
interesting?
  A. Our Vice President of E-Commerce and Direct Marketing John Brittell
and Director of E-Commerce Curt Burgess had a vision for a GameStop
“voice” that was funny, sarcastic and maybe a little edgy at times.
They explained the vision to me when they brought me on, and it’s been
a good fit for all of us. We try to be politely edgy so we don’t offend
anyone.

  Q. Some of your best bits often don’t even describe the game itself. Do
you ever find yourself worrying about that, or do you figure that your
audience can just get the nuts-and-bolts info elsewhere?
  A. Most of our customers are avid gamers who keep up with the latest
releases. We don’t want to bore them by merely cutting and pasting the
game description from the back of the box. We try to give them a reason
to look forward to the newsletter by throwing in a few non-sequiturs.
We always provide links to the game information on our Web site for our
readers who want to learn more about the specifics of a game.

  Q. Have you ever gotten outside feedback about your writing for the newsletter?
  A. We really don’t get that much feedback concerning the newsletter,
but we do get the occasional cancellation notice from an Xbox 360 user
who says we talk about the PS3 too much, or the PS3 user who says we
talk about the Xbox 360 too much. Once I got an e-mail from someone who
said an obscure movie reference I used made him laugh all day every
time he thought about it. That made my day to know that somebody out
there was laughing because of something I wrote.

  Q. How would you describe your goal for each newsletter?
  A. Every time I sit down to write the newsletter, my goal is to make
milk squirt out of somebody’s nose with the least amount of words. We
have a limited amount of space, and once I list when the game is coming
out, which platforms it’s designed for and any special offers, I have
to go straight for the comedic throat as concisely as possible. I try
to think of that one guy who’s bored at work and pulls up our e-mail.
He deserves that we at least try to make him smile.

  Q. What do you think are the biggest challenges of writing something
like the GameStop e-newsletter? Any advice for companies out there that
want their newsletters to not suck?
  A. We end up featuring some of our more popular titles three or four
times in the newsletters. Coming up with that fourth funny thing to say
about a game sometimes requires me to do some research (watch sitcoms)
to trigger the creative juices. The No. 1 rule for writing a newsletter
is to know your audience. Luckily, we have a fun-loving, intelligent
audience, and we can take a few liberties with that. There’s nothing
wrong with tinkering with the formula until you find what works best
for you and your audience.

  Q. Do you have any “finest moments”?
  A. I’m my biggest critic, and I tend to hate everything when I go back
and read it later. However, there are some that still make me
laugh—like saying that we discovered that Tajikistan was a real country
only after we played FIFA Soccer 08, or telling our readers, “We’re
sure that Pony Friends will go over much better than our idea, Pony
Death Match
,” which cracked up my 10-year-old daughter.

I’m also fond of a recent one about NCAA March Madness ’08: “Wouldn’t
it be weird if the real NCAA Basketball Finals turned out exactly the
way you played it in NCAA March Madness ’08? It sounds like a Twilight
Zone
episode. You discover that you can predict the future with your
game console, only to have William Shatner tear the engine off the
plane on your way to Vegas.”

This one strikes me as doubly funny because it has nothing to do with
the game, and any good Twilight Zone fan knows that William Shatner was
a passenger who saw a creature tearing up the engine on his plane in
that classic episode. So it’s random and intentionally incorrect.
That’s the kind of stuff that makes me laugh. Plus, you can’t go wrong
with a Shatner reference. He’s gold.

Maurice Lévy learns how to Google himself

Mauricelevy
So, Google CEO Eric Schmidt has been teaching Publicis Groupe chief Maurice Lévy how to Google himself. And it’s been going on for a year! (The fourth link down: “Publicis CEO Maurice Levy Inserts Foot in Mouth.” Ouch.) That’s my take on the “news” announcement about “informal meetings” concerning “ongoing collaboration” between the two companies. The Wall Street Journal, maintaining its even keel despite Murdoch’s ownership, was underwhelmed: “The announcement of a relationship … is at least symbolically important.” Apparently, there were some “joint sales calls” by the firms (carpool?) and a “program to begin loaning employees to each other,” which if nothing else should help keep layoffs to a minimum once the recession gets rolling. Publicis’s release did generate 45 Google News hits, probably 44 more than the company got the previous day, so I guess the collaboration is a success. Maybe Havas should team up with Twitter so the world can keep tabs on what Bolloré and Sarkozy are up to on that yacht.

—Posted by David Gianatasio

Bud Light grills up comical ‘Sausages’ spot

This “Sausages” spot for Bud Light, in which a man experiences the downside of being able to talk to his dog, is apparently in the running to air during the Super Bowl, having gotten a trial run during the Giants-Packers game over the weekend. If it does air during the big game, Adrants predicts there’ll be “a lot of sausage talk at the office the next day.” It’s certainly comical enough to warrant inclusion. But it’s also topical. In the middle of the ad, the dog suddenly shifts from an American accent to a British one, emulating the most recent antics of a certain troubled young pop star.

—Posted by Tim Nudd

Forget the ads, let’s rate the quarterbacks

Qbs
All hail The Numbers Guy blogger at The Wall Street Journal for daring to address a topic that many people mention in the runup to the Super Bowl but that few understand: the official “passer ratings” for quarterbacks. He discusses the history of the rating (which dates back nearly four decades), as well as the fact that quarterbacks themselves have barely a clue as to how it’s computed. For mathematically inclined readers who’ll be bringing their slide rules to Super Bowl parties, he links to an old GQ article that discussed the formula in detail. Meanwhile, TV viewers who are weary of seeing Peyton Manning in countless commercials will be praying that Eli Manning ends up with a dreadful passer rating on Super Sunday. If Eli leads his underdog Giants to victory on Feb. 3 and makes himself a bankable brand endorser, commercial pods on sports programming could soon be even more Manning-intensive.

—Posted by Mark Dolliver

‘World of Warcraft’ almost its own nation

Wow
World of Warcraft
is now 10 million players strong, and would be the 82nd most populous country on Earth (more than Hungary, less than Serbia) if it weren’t an imaginary nerdscape full of Orcs and magic swords. Just thought I should mention that before WoW players form a parliament, launch a tourism ad campaign, and declare war on Neverwinter Nights. Which, come to think of it, isn’t even possible. According to WoW’s subscriber demographics, it’s clearly a province of China.

—Posted by David Kiefaber

Met Police runs integrated gun amnesty drive

LONDON – The Metropolitan Police Service is launching a gun amnesty drive using door drops, radio spots and targeted ads in the youth press, in an attempt to reduce the amount of imitation firearms in London.

Unifem: Girl, 3

Unifem: Girl, 3

When you slept with her / When you get out of jail
A new law prohibits Singaporeans from engaging in child prostitution while overseas. Pay for sex with someone under 18 and you will be prosecuted upon returning to Singapore.

Advertising Agency: Bartle Bogle Hegarty, Asia-Pacific, Singapore
Creative Director: Todd Waldron
Art Directors: Ross Ventress, Ian Perkins
Copywriters: Todd Waldron, Marthinus Strydom
Photographer: Yang Tang
Production House: Groovy Studio
Retoucher: Lay Leng / Procolor Imaging
Agency Producer: Xenia Tan

Unifem: Girl, 2

Unifem: Girl, 2

When you slept with her / When you get out of jail
A new law prohibits Singaporeans from engaging in child prostitution while overseas. Pay for sex with someone under 18 and you will be prosecuted upon returning to Singapore.

Advertising Agency: Bartle Bogle Hegarty, Asia-Pacific, Singapore
Creative Director: Todd Waldron
Art Directors: Ross Ventress, Ian Perkins
Copywriters: Todd Waldron, Marthinus Strydom
Photographer: Yang Tang
Production House: Groovy Studio
Retoucher: Lay Leng / Procolor Imaging
Agency Producer: Xenia Tan

Unifem: Girl, 1

Unifem: Girl, 1

When you slept with her / When you get out of jail
A new law prohibits Singaporeans from engaging in child prostitution while overseas. Pay for sex with someone under 18 and you will be prosecuted upon returning to Singapore.

Advertising Agency: Bartle Bogle Hegarty, Asia-Pacific, Singapore
Creative Director: Todd Waldron
Art Directors: Ross Ventress, Ian Perkins
Copywriters: Todd Waldron, Marthinus Strydom
Photographer: Yang Tang
Production House: Groovy Studio
Retoucher: Lay Leng / Procolor Imaging
Agency Producer: Xenia Tan

Government backs anti-obesity drive with £75m marketing campaign

LONDON – The government’s £372m healthy living initiative was unveiled today by Health Secretary, Alan Johnson, and the Secretary of State for Children, Schools and Families, Ed Balls.