In-Theater Games Come to A Theater Near You

In-theater games such as NewsBreaker will soon become a part of the usual moviegoing experience. Our friends at Brand Experience Labs say that they have partnered with National CineMedia and will begin “rolling AudienceGames out to the top 20 markets on about 750 screens” after the initial test.

National CineMedia operates the largest digital in-theatre network in North America through a venture of AMC Entertainment, Cinemark, and Regal Entertainment Group, the three largest theatre operators in the U.S. Our national theatre network includes over 15,000 screens in over 1,100 theatres in 47 states, reaching more than 600 million moviegoers annually.”

Very exciting, especially combined with industry rumors that 3D cinema is coming back big time.

Future: Brain Scanner To Visualize Dreams

Guardian: “Scientists have developed a computerised mind-reading technique which lets them accurately predict the images that people are looking at by using scanners to study brain activity.

The breakthrough by American scientists took MRI scanning equipment normally used in hospital diagnosis to observe patterns of brain activity when a subject examined a range of black and white photographs. Then a computer was able to correctly predict in nine out of 10 cases which image people were focused on. Guesswork would have been accurate only eight times in every 1,000 attempts.

The study raises the possibility in the future of the technology being harnessed to visualise scenes from a person’s dreams or memory.”

Idea: Remote Control Jammer Chip Activated By Commercials

Imagine this. You send out a bunch of promo stuff: schwag, catalogs, merchandise. Every item is equipped with a small chip. Next, you create a TV commercial and insert an “inaudible 200MHz molecular vibration sound mat”. When you run the spot on TV, the inaudible signal activates the chip, which in turn jams the signal from your remote control blocking people from switching channels. When your commercial stops playing, the remote goes back to normal.

Welcome The XV2083 Remote Control Jammer. The video is below.

Too bad it ain’t a real product, but a campaign by a communications agency. Very convincing, though. The next version of the chip should also emit signals that block microwave ovens and suppress bathroom urges.

It’s not entirely science fiction, though. Here’s a video of a working TV remote jammer and instructions for building one, and a diagram:

Media vs. Agencies

Micropersuasion quotes Booz Allen Hamilton as saying agencies are in trouble because media are encroaching on the traditional agency turf:

* By 2010, 53% of media companies surveyed expect to do more business directly with marketers. The majority of marketers (52%) feel the same about publishers

* Only 27% of marketers expect to be doing more business with agencies two years from now

* Today nearly every media company (91%) offers some kind of “agency-like” services. This includes former untouchables like idea generation (88%) and creative development (79%).

The flip side, of course, is that agencies are increasingly tasked with content production for marketers who are bypassing the existing media channels to create their own media that are cheaper to make and distribute than ever.

Flashback: Soviets Winning Race for Ads in Space

UPI, March 29, 1989:

“The Soviet Union has signed a deal to sell advertising space—in space, of all places.

The Tass news agency said Wednesday that Glavkosmos, the Soviet commercial space agency, signed a contract with a Swiss firm that includes selling advertising space on cosmonauts’ space suits and painting two 6-by-9-foot advertising messages on the hull of the orbiting Mir space station.

Besides the advertising patches on the space suits and the outdoor space billboards, clients will have the opportunity to have a 3-minute commercial filmed by cosmonauts onboard the Mir.”

Earlier:

Digital Paper for Talking Billboards

This is from an article on BBC back in 2007: “Researchers from Mid Sweden University have constructed an interactive paper billboard that emits recorded sound in response to a user’s touch. The prototype display uses conductive inks, which are sensitive to pressure, and printed speakers.

The key to the billboard’s capabilities is a layer of digital paper that is embedded with electronics. This is printed with conductive inks, which, when applied with pressure, relay information to a micro-computer that contains recorded audio files. Sound then streams out from printed speakers, which are formed from more layers of conductive inks that sit over an empty cavity to form a diaphragm.”

Would make nice packaging. Or talking money, whispering “Spend me.”.

The Communist Manifesto of Chris Anderson

Deep under the layers of acquired historical meanings lies an often overlooked core of the economic theory that describes production of goods under public ownership, their free exchange, and their free consumption by all members of the society according to their needs.

This economic theory is communism, and the idea that Chris Anderson outlines in the latest Wired cover story and in his upcoming book is strikingly similar.

It is already remarkable how much vocabulary is shared between “socialism” and “social media”. One definition of socialism refers to a system under which “community members own all property, resources, and the means of production, and control the distribution of goods” (source), which also captures the spirit of economic relationships in most of the current social media environments. In his most recent book, The Long Tail, Anderson pays a fair amount of attention to those relationships, which are largely non-monetary in nature.

Anderson’s current argument is that under the rapid pace of modern technological progress, marginal production and distribution costs are trending towards zero (hence the article’s title “Free! Why $0.00 Is the Future of Business”) and so are the prices of goods and services.

The Wired article discusses those goods whose production and distribution is based on the rapidly cheapening web infrastructure, but in an earlier speech at last year’s Nokia World Anderson also touched upon an entirely different class of goods — the stuff you can touch, smell and sit on — and how 3D printing will drive the marginal costs of making the “real” merchandise also to zero (it’s around the 15th minute into the speech; Real Player).

(Long-time readers of this blog will remember a few thoughts on the role of advertising in the era of mass 3D printing.)

Anderson aptly called this new paradigm “freeconomics“, which, I guess, means the economics of communism without the political terror that accompanied nominally communist — but, in fact, barely socialist — regimes in the last century.

There are at least two answers to the question whether and how communism is compatible with capitalism. Marx would say that communism is the next logical step in civilization’s development that would replace capitalism (Marx would also add “violently”).

Much closer to Anderson’s are the ideas of Howard Sherman, a radical American economist who in conclusion to his 1969 paper “The Economics of Pure Communism” wrote:

“The economic arguments against communism were examined and found wanting. An economy of 70% or 80% free consumer goods seems possible–with little or no loss in perfotmance–in an easily foreseeable future. A gradual increase of the free goods sector, with careful attention to elasticities of demand, should make it possible to maintain equilibrium of supply and demand for all products, assuming present rates of productivity increase in the USA or USSR. Second, a gradual increase of free goods combined with continued wages to pay for the remaining priced (luxury) goods should present few new incentive problems. Third, with the use of accounting prices for free goods (derived from optimal programming processes), optimal planning can continue to function as well as under. socialism. Moreover, the planning can be centralized or decentralized as preferred, assuming the accounting prices are given to the managers as parameters. Finally, if economic performance is at least as good as in socialism, most of the arguments in favour of communism are non-economic–but these are beyond the scope of this article.”

Anderson concludes his article with “[…] a generation raised on the free Web is coming of age, and they will find entirely new ways to embrace waste, transforming the world in the process. Because free is what you want — and free, increasingly, is what you’re going to get.”

A quote from the original Manifesto would not be out of place here: “The feudal relations of property became no longer compatible with the already developed productive forces; they became so many fetters. They had to be burst asunder; they were burst asunder.”


The authors of this parody poster are not entirely inaccurate.

Quote of the Day

“It makes perfect sense that technology companies should take over the advertising industry. Nobody in Silicon Valley will win a Clio Award, but they will help clients get more than $1 back for every $1 of advertising they spend — and advertisers have always cared more about their bottom lines than Madison Avenue’s ego.”

Publishing 2.0

Optimus Maximus and Keyboard Spam

The big gadget news today is that the Optimus Maximus keyboard is finally shipping. Each key is an OLED screen and the entire keyboard can be remapped to the functions of whatever application you are using at the moment. (Engadget has a review.)

Can’t wait for the day when you click an attachment in your email and see CH3AP V1AGRA spelled out in colorful shiny letters, right on your keyboard.

Microsoft Shows Off Next-Gen Ad Tech

Video demo: “Contextual Ads for Video. Through speech recognition, this technology enables ads to be dynamically served based on the content discussed in the video.” (Another demo)

Microsoft showcased a series of new technologies from their adCenter Labs during the lab’s Demo Fest.

Press release: “The technologies highlighted at this event included the latest advances and algorithms in content analysis and computer vision for video and images, speech recognition for contextual video ads, and advanced marketing intelligence that enable enhanced audience insight and better targeting capabilities for advertisers.”

Some of the geekier stuff:

Contextual Ads for Video. Through speech recognition, this technology enables ads to be dynamically served based on the content discussed in the video.

Intelligent Bug Ads
. By using a computer vision algorithm to calculate the least intrusive spot in the video, it approximates human judgment and places the ad in the video where it is least likely to interfere with the consumer’s viewing experience.

Visual Product Browsing
. This tool uses computer vision algorithms to browse and categorize images as a human might, without the need for manual data tagging.

Content Analysis Engine. This technology uses advanced algorithms to automatically extract and categorize information from search queries and Web page contents to better understand user intent and minimize search engine marketing complexity.

Content Detection in Sub-documents. This technology identifies sensitive or unsuitable content such as pornography, weapons or negative sentiments that advertisers would not likely want to be associated with, and automatically blocks contextual ads related to that content.”

Nielsen Invests in NeuroFocus

To assess advertising effectiveness, NeuroFocus uses electroencephalography, a “measurement of electrical activity produced by the brain as recorded from electrodes placed on the scalp.” (wiki)

AdAge has published the results of a study that showed what SuperBowl ads caused the most brain activity (it’s Coke’s balloons ad and a Bud Light spot). The study was done by Sands Research.

In other mind-reading news today:

Press release: “The Nielsen Company today announced that it has made a strategic investment in NeuroFocus, an innovative firm that specializes in applying brainwave research to advertising, programming and messaging. The two companies will work together in an alliance to develop new forms of measurement and metrics based on the latest advances in neuroscience.

The Nielsen Company and NeuroFocus are joining forces to initially bring an array of new science-based products, services and metrics to clients in consumer packaged goods, television, film and emerging media. At the same time, Nielsen will integrate NeuroFocus’ techniques into existing services to better understand the elements of successful consumer engagement.

Consumers wear a specially designed baseball cap embedded with sensors that passively track brain responses about 2000 times a second as they interact with advertising or marketing materials. NeuroFocus can precisely and instantaneously determine what parts of the messages they pay attention to; how they emotionally engage with them; and what is actually moved to memory.”


If you want a sensor hat for yourself, you can get one here for about $12K.

Game Consoles In Distributed Computing Project

“More than one million PlayStation 3 owners are taking part in Folding@home, the distributed computing project run by Stanford University.” The research helps finding cure for Alzheimer’s, Mad Cow (BSE), CJD, ALS, Huntington’s, Parkinson’s disease, and many cancers.

The distributed computing application runs on many platforms, including the newest game console from Sony. Wired says “PS3s currently comprise about 74 percent of the entire computing power of Folding@home.” The instructions on how to download the required software are on the Playstation blog.

Some teraflop stats.

Ads On Social Network Sites Need Different Mechanism

Financial Times: “Google blamed the difficulty of making money from placing adverts on social networking sites for holding back its growth in the latest quarter, contributing to a 9 per cent slump in its shares in after-hours trading.”

Techdirt has a small round-up of thoughts on the subject.

Content in different media is consumed in different ways. Ads are content. To work in a different medium, ad formats should reflect the medium’s particularities. Facebook has made a step in the direction of offering a medium-specific format with Beacon. It might have not succeeded yet, but that doesn’t make blanket display advertising on social networking sites any more effective.

Future: Billboards with Face Recognition

How long will it take for face recognition technology that has already found its way into inexpensive consumer electronics to be integrated into digital signage?

Check the specs on Sony Cyber-shot T200:

“Because the face makes the photo, Sony has created Face Detection technology that recognizes up to 8 faces in a photo and automatically controls focus, exposure, color and flash to bring out the best in everyone. Unlike some competitive systems, Sony Face Detection makes skin tones look more natural and reduces red-eye with pre-strobe flash.

In Smile Shutter Mode, the DSC-T200 helps you capture more smiles by shooting automatically when your subject laughs, smiles, even grins – only when focus is fixed. You select the person to watch and the expression to catch — your Cyber-shot® camera’s Face Detection system and intelligent Smile Shutter algorithm do the rest!”

We know that the advertising applications are already in the labs: Last year, Microsoft showed off one such billboard.

Earlier:

Bridging The Gap Between Online and Offline Shopping

A couple of years ago, I posted a small blurb on Fast Company’s blog about how customer expectations of offline retail are being shaped by their online shopping experiences. Last month, Business Week published an article pretty much to the same effect:

“The Internet hasn’t destroyed brick-and-mortar retailing, as many once feared. But has it ever changed consumer behavior. Across the U.S., stores are playing catch-up with shoppers habituated not only to the speed and convenience of purchasing online but also to the control it gives them.”

Here’s my in-store experience wish list:

1. Cross-selling of relevant and complementary products (if you like this, you will also like that and that)
2. Customer reviews. Somewhat counterintuitively, many product categories will benefit from negative reviews just as well as from the positive ones. Negative reviews help buyers overcome the “paradox of choice” and make up their mind faster instead of abandoning the purchase altogether. Plus, less post-purchase remorse and fewer returns. I would especially love a way to check GameSpot reviews before plunking another $50 for a game.
3. Online ordering + in-store pick-up.
4. Full product info look-up, including the manuals.
5. Bookmarking / “save for later” functionality.

Retailers gotta act quick if they want to have some control over the converging experiences. In a few years, people will be carrying web browsers in their pockets and won’t be needing all this retail innovation. Then they would go to Barnes & Noble to browse books and order the ones they like on Amazon right from the store.

On a related note, I really like the idea behind Target Lists.

Future: DNA Targeting

If the dating site ScientificMatch.com can match two people based on their DNA profiles, is it possible to find the right brand messaging for people based on their genetic information?

World Trend Map 2008

Ross Dawson: “While last year’s map was based on the London tube map, the 2008 map is derived from Shanghai’s underground routes. Limited to just five lines, the map uncovers key trends across Society, Politics, Demographics, Economy, and Technology.”

Phone with Foldaway Screen

Reuters: “A Dutch company [Phillips’s spin-off Polymer Vision] has squeezed a display the size of two business cards into a gadget no bigger than other mobile phones — by making a screen that folds up when not in use. The 5-inch (13-cm) display of Polymer Vision’s “Readius” is the world’s first that folds out when the user wants to read news, blogs or email and folds back together so that the device can fit into a pocket.”

The final product differs from the last year’s prototype that was truly “roll-up”. It features a 5″ display and is coming first to Italy some time this year.

Advertising During Recession

Buckle up.

Washington Post (Nov 26, 2007): “Widespread expectations of a recession could be self-fulfilling because of how financial markets and mainstream America are interconnected. If investors are sufficiently convinced a recession is ahead, they would be reluctant to lend money to businesses that want to expand, making it so.”

Here are the expectations:


Google Trends: term “recession” in searches and news (U.S).


Blogpulse: term “recession” in consumer-generated media (blogs, newsgroups)

NY Times (Dec 4, 2007): “Growth in advertising spending in the United States is slowing considerably, according to several forecasters whose predictions are closely followed. But they believe the continuing strength of ad spending online — as well as the stimulative effects of the elections and the Summer Olympics — should keep the industry from suffering a recession in 2008.”

Telegraph (Dec 15, 2007): “Morgan Stanley has issued a full recession alert for the US economy, warning of a sharp slowdown in business investment and a “perfect storm” for consumers as the housing slump spreads.”

Time to dust off the trusty chart showing how advertising during recession is good for business in the long run:


The results of a McGraw-Hill research that showed companies advertising during the 1981-82 recession averaged higher sales growth (source).

Claim: Russian Flirt Bot Beats Turing Test


CyberLover chat bot reports back your romantic progress through a status bar.

Reuters: “A Russian website called CyberLover.ru is advertising a software tool that, it says, can simulate flirtatious chatroom exchanges. It boasts that it can chat up as many as 10 women at the same time and persuade them to hand over phone numbers. The program, so far available only in Russian, will go on sale around February 15, just after St Valentine’s Day, said the CyberLover.ru website. “Not a single girl has yet realized that she was communicating with a program!” it said, adding that the program could also simulate virtual sex online.” (Emphasis mine.)

The site, which is not quite ready for the prime-time yet, also suggests that the software could be used not only to hit up girls, but also to coax guys into parting with their money, or to advertise your website.

The screenshot is one of the two available on CyberLover.ru (they have conveniently added a header in English for the curious Westerners). The columns in the table are: nickname, progress (in percentages, no less), number of messages received, and the time of the last received message.) The progress bar is truly priceless. Average throughput: 10-20 people in 30 minutes.

Dunno. Would be cool if it were real, but it says 2005 on the screenshots, so it can be anything. I’ll put it on the calendar and make sure to follow up in two months, though.