Confused About What Makes Something Programmatic? It Needs These 3 Features

Display media–banner ads, specifically–has seen its share of ups and downs. In the mid-90s when digital advertising became a thing, banner ads were one of the first formats. I can imagine those initial advertising agency media teams saying to clients, ” We ran this little box on our webpage and look how many clicks it…

Why More and More Brands Are Getting Into the Streaming Game on Twitch

While a tomato-headed character swings a pickaxe to destroy a freezer in Fortnite’s fictitious burger joint Durr Burger, a team of Wendy’s social media strategists engages in a live chat with thousands of viewers. The fast-food brand is “waging a war on frozen beef” and has taken the battle to Twitch by streaming games of…

Bill Murray e Tilda Swinton lideram elenco gigantesco no 1° trailer do filme de zumbi “The Dead Don’t Die”

Depois de se aventurar pelo mundo dos vampiros em “Amantes Eternos”, o “papa” do cinema independente dos Estados Unidos Jim Jarmusch vai fazer em 2019 o seu primeiro filme de zumbis com “The Dead Don’t Die”. E ele não está sozinho, como o primeiro trailer da produção bem indica – confira acima. Além de refazer …

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Começa mais um primeiro de abril e, junto dele, as brincadeiras do dia da mentira. Das simples piadas até as brincadeiras mais elaboradas – e que muitas vezes escondem uma bela ação de marketing por trás –, já temos de tudo circulando pelas redes sociais. O Duolingo, aplicativo que ensina idiomas, fez uma das brincadeiras …

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Top 50 Furniture Innovations for March – From Millennial Couches to Musical Overhead Lighting (TOPLIST)

(TrendHunter.com) A beautiful home can inspire creativity, and this list of March 2019 furniture innovations displays countless examples of modern and aesthetically pleasing pieces of home and office decor.

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Vince McMahon earmarks another $272 million for XFL launch


While a key investor in the upstart Alliance of American Football has suggested that the spring league may not have the cash reserves to survive its first season, the XFL isn’t taking any chances with its 2020 relaunch. According to a filing with the Securities and Exchange Commission (SEC), WWE Chairman Vince McMahon last Wednesday sold 3.2 million shares of the company’s stock to help further fund the XFL’s second act.

In offloading the shares, which represent 4 percent of the WWE’s total outstanding Class A and B stock, McMahon pocketed just under $272 million. McMahon will invest the money in his Alpha Entertainment venture, a privately-held offshoot he established in 2017, shortly before announcing that he’d be bringing the XFL back online nearly 20 years after its disastrous maiden voyage.

This marks the second time McMahon has cashed in a big chunk of his WWE holdings. The wrestling magnate in December 2017 sold 3.34 million shares worth around $100 million; in that particular 8-K filing, the WWE reported that McMahon had said that he had “no current plan to sell additional shares of the company’s stock,” and that he intended to stay on as its chairman and CEO “for the foreseeable future.”

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7 Tips On Writing Impactful Onboarding Emails

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Onboarding customers isn’t something that belongs just on your website. Email, as one of the most effective marketing tools is an excellent place for this too. However, you have to know how to make the right kind of impact with your customers.

Here are some tips you might find useful:

Understand the customers

The first step to anything is research – in this case, of your customers. For one, start paying attention to what people are already doing with your software. Use metrics to track their engagement, actions and reactions to different things. You’ll get a lot of data about your customers from different analytics sources. All of this data should be analyzed and comprehended in a way that can help you understand your users better.

The fact is, without understanding who your customers are, you are shooting blindly. Avoid making this mistake and research everything you can.

Segment based on activity

After you are done with your research, you can move on to segmenting your customers by their interaction with your software and their behavior. This is really important because this is the way you will know what type of content to send them and what kind of messages to offer. This way you get engagement, sharing and customers get actual value instead of getting some random content which would better suit someone else.

Create quality copy

In order to really capture their attention, the content needs to be good as well. There are many ways to write good copy – there are methods, and patterns which you can follow to create something really compelling but you might want to start by simply offering value.
Tell a story. Show, rather than tell. Format it for readability. These are the simple tips.
However, there is more to it.

For one, include some humor. Humor brings the walls down and people relax with you through the emails. Use more “You” and “I”than general pronouns. This creates the feeling of having a real conversation. Show them social proof. This shows them that other people have used and liked your software.

“Use active voice, harmony and dynamic in your sentences. Be persuasive by listing not the features but the benefits – the things your users will get as a result of using this software,” says an email marketer at EliteAssignmentHelp, Gretchen Simpson.

Write Better Emails

With emails it can be really important how you write them as well. Grammar and spelling mistakes are a major cause of people leaving your email and hesitating to work with your brand. You may think that no one ever notices that – and partially, you’d be right. When there are no grammar or spelling mistakes no one is going to say a word but when there are, everyone notices and holds it against you.
So, use these tools to fix it:

ViaWriting and Writing Populist are grammar resources that can help you fix your grammar mistakes in an educational way – by providing tips and guides you can follow to fix them.

Big Assignments and Essayroo are online proofreading tools recommended in Assignment Services – and for a good reason. These tools can fix various mistakes ranging from innocent typos to major syntax ones.

Studydemic and Simplegrad are blogs with useful suggestions on writing. They can help you learn proper email writing style and thus manage to onboard more users.

OXEssays and Boomessays are editing tools suggested by Revieweal which said that they do an excellent job editing various types of documents.

My Writing Way and LetsGoAndLearn are writing guides which can give you tips on writing and editing your emails to perfection.

Customize and personalize

Each email needs to be customized to your customer. This means that if the customer just got their first success because of your software, you should send a congratulations email. When they finish their trial send a custom email. When they make a purchase send an email. You should follow them in their path and be there to help and celebrate with your emails. This is the value of the onboarding process for both you and your customer – you get to know each other and work together in a way, through your software.

This is why you should also present them with a friendly face from your company – a name and a person who is behind all of the helpful emails.

Provide just one CTA

Every email should have a CTA. One single impactful CTA. Not more. Some companies make the grave mistake of offering multiple and customers are really not good with choices. Most of them give up rather than to choose between too many options. So, send just a single compelling CTA that your users can follow and act upon.

Remain consistent

Consistency is the key in the onboarding process. You need to remain present for your user, keep reminding them of the benefits your services have and so on. Even if they don’t bring conversions, trial users will eventually convert but you can be a good host and give them great content, fun updates and reminders and so on.

Onboarding through email is not only possible but it’s also done by many tech companies across the world. Email is still among the most beloved weapons of choice and you should try using it for your company.

This guest article was written by Chloe Bennet, a content manager at UK Writings and State Of Writing websites. She helps with email marketing, blog posting and social media. Chloe tutors at Best Essay Services, an educational domain.

The Importance of Content Marketing in 2019

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Content marketing involves providing reliable and valuable content or information to prospective customers with the goal of branding, positive sentiment, building trust and awareness. This is done through podcasts, social media posts, standard videos, webinars, e-books, email newsletters and white papers. Let’s now discuss the importance of content marketing.

Marketing Strategy

“It has been estimated that approximately 60% of companies currently use content marketing as one of their main marketing strategies. In the last two quarters of 2019, it is predicted that this percentage will increase significantly,” says Michael Fletcher, Content Marketing Director at APA Style service. Unlike earlier when content marketing was just a catch-all phase, it will have distinct relevance in every organization that has embraced it.

Top Marketing Job

Due to the increased awareness of the importance of content marketing in the recent past, most companies and organizations will be more inclined in implementing strategies documented in content marketing to achieve their business objectives. Various studies analyzing the trends of content marketing reveal that more budgets will be designated for content dissemination and creation as companies invest in content marketing management. “Companies that will not embrace content marketing and assign experts to develop and manage it will lose out,” notes Brenda Hook, Head of Content Marketing at ConfidentWriters.

Software Companies Will Flourish

It will become difficult to track and measure Return On Investment (ROI) because content marketing results will be spread over time. Businesses will have to come to terms that results of marketing techniques will not be measured on the basis of case-by-case but rather calculated as a whole over a longer period of time. As a result, Software as a service (SaaS) software companies will attempt to help companies calculate ROI of content marketing investment and most CEO’s trying content marketing for the first time obviously will require visibility into profitability of their investment and as a result, the SaaS software companies will definitely make good business.

Tech-savvy Businesses

There is a significant increase in the usage of mobile devices especially GPRS-enabled phones that utilize location as well as personal information to support flash deals on the basis of the current location of the user. This technology is slowly becoming pervasive and will become even more so toward the end of the year. It means that storefronts that will fail to adopt location-based strategies of content marketing will decline in sales. On the other hand, companies with location-based flash deals, coupons and offers will thrive. As a result, tech-savvy businesses will flourish capitalizing on the mobile device trend by implementing strategies based on mobile content marketing.

Content is More Than Text

Content marketing is more than just written content. There are numerous ways this can be done; using video, audio and other information media. There are people with disabilities, whether hearing or seeing and this in a way makes it hard for information to reach them, therefore denying them equal changes as compared to those individuals with a disability. With content marketing, all these disabilities are catered for effective marketing. For some individuals, they better listen than read about something to get information, therefore with content marketing, more people are reached.

Content is Permanent Therefore Long-lasting

Comparing online content and content marketing, online has very short-term value but once content is published, it will be there forever; hence, it will have long-term value since it can be archived or recorded in a way.

Content Serves Two Masters

Published content does not benefit readers or viewers alone; it also helps improve search rankings of the respective company or organizations being marketed. Creation of high quality content signals search engines that the company or organization has the authority in the industry. The more this is done often, the stronger the signals send. The content created is directly proportional to the opportunities created through organic search for prospective customers.

Content Gains Trust in Customers

Well-known brands have gained customer loyalty through content development; e.g. Coca-Cola, Amazon and Apple just to name a few. The content forms a perfect platform for building trust. High-quality created content educates customers about the company’s products, industry and services making them comfortable purchasing from it. Future-thinking and educational content is very effective in positioning any brand as trustworthy, credible and highly interested in customer needs.

From the discussion, the importance or benefit of content marketing is evident not only to organizations providing the content, but also for software companies, customers and other businesses. It is expected that content marketing will be embraced to realize its fruits in the consequent years. Content marketing will play a big role in the expansion of companies in the near future.

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The guest post was written by Paul Bates, a marketing and EdTech expert. He currently consults a few educational startups such as Paper-Research and SwiftPapers with offices in the United States and the UK.

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Last week, Budweiser kicked off a campaign paying tribute to baseball legend and civil rights hero Jackie Robinson with “Impact,” an ad directed by Spike Lee and narrated by Robinson’s daughter, Sharon Robinson. While Lee and Sharon Robinson don’t return for the follow-up, Budweiser is quickly building on its first ad with the comparatively minimalist…

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Advertising Agency:David, Miami, USA
Managing Director:Paulo Fogaça
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Executive Group Creative Director:Tony Kalathara
Copywriter:Nellie Santee, Alexander Allen
Art Director:Leticia Romano, Andy Tamayo
Creative Coordinator:Cristina Cornejo Ayala
Senior Producer:Carlos Torres
Associate Producer:Brenda Osorno
Business Affairs Manager:Barbara Karalis
Director Of Strategy:Jon Carlaw
Senior Brand Planner:Stephanie Salvador
Planner:Gabriel Roldan
Head Of Account Management:Carmen Rodriguez
Account Director:Stefane Rosa
Account Supervisor:Jenny Gobel, Katie Heinerikson MEDIA AGENCY
Svp:Jeffrey Francisco
Vp:Lori Wigler
Associate Managing Director:Lori Wigler
Brand Strategist:Drew MacDonald
Assistant Brand Strategist:Nadira Persaud
Editorial:Cosmo Street
Editor:Justin Trovato
Flame Artist:Shinya Sato
Assistant Editor:Andrew Corrales + Rich Gonzales
Producer:Kacie Gomez, Caitlin Forrest
Head Of Production:Marie Mangahas
Executive Producer:Yvette Cobarrubias, LaRue Anderson
Audio:Beacon Street
Mixer:Amber Tisue
Mix Assistant:Mike Leone
Senior Mix Producer:Kate Vadnais
Color:Apache
Colorist:Quinn Alvarez
Senior Vice President:Brooke Scher Mogan
Senior Director:Adrianna Lauricella

Dry eyes? Insomnia? Poor posture? The Center for Technological Pain has the solution!

Have you ever felt that your constant use of electronic devices was causing physical pains? Maybe your eyes feel dry from too much screen time. Your elbows are strained. Or maybe you have sleep disorders. Are you worried that your fingers are being eroded by all that swiping and typing? Do you look prematurely aged because of your hunched posture?


Center for Technological Pain, Handsfree headset to liberate the users hands

Center for Technological Pain, Tranquility Cube

In these cases and many others, the Center for Technological Pain has the solution for you. Dasha Ilina, the CEO of the company, designed a series of stunning prototypes that promise to cure your tech-related ailments and even prevent them from appearing.

Instead of selling the miraculous contraptions at the high price they command, Ilina graciously offers small manuals that explain how to build them yourself using affordable materials.


Center for Technological Pain, Friction-Free Gloves leaflet


Center for Technological Pain, How To: Friction-Free Gloves

CTP even customized a series of self-defense techniques and published videos online to teach you how to help your friends and relatives battle tech addiction.

There’s obviously a lot of satire in Ilina’s work. There’s also far more sense that it might seem. After all, we’ve all seen the articles that warn us against sitting for hours in front of a laptop (some extravagantly call it “the new smoking”) or against looking down on your phone (it gives you a double chin, my dear!)

Dasha Ilina is currenty showing the CTP at the Gaîté Lyrique in Paris and this Summer she will be teaching her Self-Defense Against Technology moves at NØ School Nevers, a summer school for students, artists, designers, hackers, activists, educators and anyone who wish to engage in critical research around the social and environmental impacts of information and communication technologies.

I asked her to wear her CEO suit and give us lowdown on her promising start-up:

Hi Dasha! What i like about your project is that none of the objects you made would be useful to me (i think). Yet, the Center for Technological Pain drove me to think about the topic of health problems caused by digital technologies a lot. Whereas i would normally prefer to forget about the issue. What brought you to explore the idea of designing solutions to health problems caused by digital technologies? Did you feel there was a demand that wasn’t addressed?

I first started thinking about the relationship between health and technology when I started really looking around me and paying attention to my friends behind their desks, strangers on the streets or cafés and, in addition to that, when I heard endless complaining from my friends that spend all day behind their computers about their constant neck problems, or back pain etc. It wasn’t immediately clear to me to start creating these solutions, but I made one just to try and see what people think of it or how useful they find it. I wouldn’t say that this project was created out of a demand, per say, because I wasn’t making these objects to sell them or even to help people, at first that is.

When I first started working on CTP, it was mainly to come up with efficient, yet totally absurd objects that would serve more as a commentary, rather than design objects. Though there were moments when I considered making highly useful objects, but what’s the fun in that?

Dasha Ilina, Headset to Reduce Eye Dryness

How did you decide which objects to design? Was it the result of complains by people around you? Articles in newspapers?

A lot of the objects are results of either my own tech-pain, or of those around me. For example, the Friction-Free Gloves were a result of a complaint from a friend of mine, who told me that after working on her laptop with the trackpad all day and swiping on her phone, she feels discomfort in her fingertips, as if they’re almost sanding away. This wasn’t anything I ever experienced but she had told me about it after I had committed to create as many solutions as time allowed, so I made the Friction-Free Gloves, which protect your fingertips with sponges. As a nice bonus, since sponges are conductive they can easily be used on a smartphone screen, though not all sponges work super well.

So I’d say about half of the problems came from personal contributions, however a lot of the objects as solutions to the same problem, such as cubital tunnel, came from research. After I’d used up all of my knowledge of tech-pain, I started reading a lot of medical articles. One of my favorite outcomes from one of those articles is the Headset to Reduce Eye Dryness. I was trying to figure out why my eyes were getting so dry and tired after working on my computer, and one of the reasons was that, when looking at a screen, our brains are so occupied with trying to decipher the information on the screen that they forget to send the signal to our eyes to blink as often as we need to. So I thought why not make an object that will put some eye drops in your eyes, in case your brain gets distracted.

Center for Technological Pain, Handsfree headset to liberate the users hands

Center for Technological Pain, Stylus Helmet to Liberate Fingers

The accessories you created for the Center for Technological Pain are ironic and a bit ridiculous-looking. Besides, the risks the project explore sound quite benign so why should we take them seriously?

The objects are quite ridiculous, I agree. They become all the more ridiculous when worn, but the problems the solutions bring up are very real and could potentially lead to serious health problems if not treated early on. With the example of cubital tunnel I read that if the patient has the syndrome and doesn’t do anything to stop putting pressure on the elbow or straining it in general, it could lead to the loss of feeling in the fingertips. Of course, I don’t know how bad someone’s state needs to be in order for it to come to that, however reading about that about a year ago really made me wonder for the first time, whether, if not the objects, then at least CTP shining a light on these health problems lots of people don’t think about could help someone, for example in a preventive way.


The Focus Box. Image courtesy Dasha Ilina

The CTP hosts a series of workshops aimed at empowering and educating people of all ages on the topic of technology-related pain. Do participants come with their own real or imaginary health problems and the solutions to them? Could you take us through some of the most amusing/ingenious ideas and accessories others made during these workshops?

Each session normally starts with a quick presentation of the aim of the workshop, as well as some previously made solutions, so even if the participants don’t have ideas at the beginning of the workshop they normally quite quickly come up with something. Most of the time the problems they work on are really personal, which in my opinion always makes for the most intricate solutions, because as soon as the participant realizes that they’re creating something for their own good (whether they ever use it or not), they become more engaged with the creative process, at least in my experience.

As for the most ingenious ideas there are really so many, but I will pick a few. Just a few weeks ago I hosted a workshop at the Meta Marathon in Düsseldorf, where one of the participants straight away had a very ambitious idea, but one that required him coding a software or a google chrome extension. So we took some time to think about how his idea could be translated into a physical object and eventually he decided to create this Focus Box, because he worked at a software development company where he was constantly distracted by his coworkers. When he started working on it, he told me that he had never used cardboard before and that in order to create this object he needed to first “learn the properties of the material.” He was the last participant to finish his object, but when it was done it was as well constructed as a Google Cardboard!


Belt for mobile phone. Image courtesy Dasha Ilina

Another object I’ll mention briefly was created by a younger participant (around 12 year old) during a workshop at Le Cube. He was clearly quite advanced in the topic of tech-pain, because without hesitation he chose to work on the electromagnetic waves emitted by the cellphone, which could cause damage to the brain. As a solution to this problem, he created a belt in which you would place your phone in order to keep it as far away from your head as possible. I thought it was a great idea, which is why I decided to not bring up the problems that can arise from the placement a phone next to one’s genitals.


A CTP demo. Photo credit: Julien Mouffron-Gardner

All the objects in the collections are as no-tech as can be. Only the “Eye strain reducing glasses” rely on technology. Does that mean that sometimes the only solution to a problem caused by tech is to throw more technology at it?

Maybe! Those glasses were actually the first object I created, so I’m not sure if that could be a reason why it’s the only one that involves tech. I’ve tried thinking about how the same solution, meaning something that forces the user to take a break from the screen, can be performed in a different, no-tech way. I don’t have a good idea just yet, but I think that the best way to achieve the same result would be through a self-defense move, one that would require your partner to karate chop your computer so that it closes therefore forcing you to look up from your screen.

Self Defense Techniques Against Technology

I tried some of your Self-defense moves against technology on my boyfriend. Sleep Defense is a favourite of mine. It never goes down very well though. Why did you make these moves so aggressive and unpleasant for the receiver of these tactics?

That’s great to hear, I’m glad you’re enjoying the moves! They are very aggressive and I do always try to make the point that they could hurt someone. But the reason they are that way is because I did not make them up. All of the self-defense against technology moves are based on real self-defense moves, so of course the tactics come from methods of protection and survival, they are meant to be unpleasant and in their real application they are meant to hurt the other person involved.

You grew up and studied in Russia and then in the USA and now you live in Paris. Have you observed different types of tech-related pains and solutions from country to country? Do people have different ways to misuse and harm themselves with tech in France than in Russia or the US for example?

That’s a great question, of course I wasn’t thinking about tech-pain back when I was living in Russia and the US, so to answer I will have to go off my memories. Something that becomes really problematic in Russia during the winter is the need to use your phone on the street when its -15 degrees outside mixed with the wish to look cool and not wear gloves. Of course on the other side, most of the times (at least with iPhones) when you take your phone out when it’s that cold it just refuses to turn on, so I guess Apple presented us with a solution of their own.

As for the US, the first thing that comes to mind is a very popular, yet very serious problem of texting and driving. I don’t know if percentage wise more people text and drive in the US compared to France and Russia, but the truth is that everyone drives in the US, so it does become a big problem, even if a small percentage of the population does it. When it comes to texting and driving, aside from the obvious safety problems that it causes, which could lead to car crashes, it’s also terrible for the drivers neck, as most often than not it requires constantly looking down. In addition to that, I imagine that it’s also very uncomfortable for the hand that is performing the texting, especially the thumb.


CTP, The Nose Palm move

Any upcoming event or field of research you’d like to share with us?

Yes! There is one event coming up this summer I am particularly excited about, which is NØ School Nevers. It’s an Art and Technology Summer School in Burgundy in France that is organized by one of my former teachers, Benjamin Gaulon. I will be giving a Self-Defense Against Technology class, but besides me there are 29 other artists/hackers/researchers, etc. who will be giving workshops, lectures, performances and more. And if you would believe it there are still some places available to be able to participate in this 2 week long summer program!

Thanks Dasha!

NØ School Nevers, is a unique international summer school, held in Nevers in Burgundy for students, artists, designers, makers, hackers, activists and educators who wish to further their skills and engage in critical research around the social and environmental impacts of information and communication technologies. 1-14 July in Nevers, France.
The Center for Technological Pain is also participating to the show Computer Grrrls. History, Gender, Technology, curated by Inke Arns and Marie Lechner. The exhibition remains open until at the Gaîté Lyrique in Paris until 14 July 2019.

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How brands can succeed in today's 'Expectation Age'


Credit: Ansira

Customers expect outstanding experiences with brands at every interaction. Whether a customer is purchasing a cup of coffee or a luxury vehicle, the experience must be seamless and personalized or they will find another brand to meet their expectations. Brands are no longer simply up against their traditional competitive set, but now have “experience competition” with which to contend. Society has grown reliant on technology to make brand interactions richer and more satisfying. We can opt in or opt out, decide when and where we want to receive offers or often, unknowingly, influence the offers presented to us. If experiences don’t live up to our expectations as consumers, we’ll simply abandon the brand relationship. Empowered consumers have ushered in a new era in business. At Ansira, we call this new era the Expectation Age.

We entered the Expectation Age with innovations such as virtual reality, dynamic ads and mobile-first technology that have evolved to ensure the customer is at the center of every marketing move. To compete, brands must deliver seamless experiences at every point of the customer journey. We are no longer living in the Information Age of broadband and SMS. Technology has now made the brand-to-customer connection easier, but it has also given customers the authority to demand more from companies. How do brands address the gap between the products and services they deliver and what their customers expect?

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