Estamos atendendo em novo endereço: b9.com.br

B9.com.br

Versão Muito Longo; Não Li

Agora você pode acessar o brainstorm9.com.br também pela URL simplificada: b9.com.br. Obrigado e volte sempre.

Versão Estendida

O nome deste site é Brainstorm #9. Foi assim que o criei há quase 13 anos. Originalmente eu queria que se chamasse apenas Brainstorm, mas, é óbvio, nem o domínio .com.br ou o .com estavam disponíveis.

Era preciso então criar uma diferenciação. Como sempre faço quando busco inspiração para dar nome às coisas, fuço na minha coleção de CD’s e músicas. Não fiz isso com os meus filhos, fique tranquilo.

Tinha por perto o álbum branco dos Beatles, e olhando a relação de músicas no verso, estava lá a décima segunda faixa do disco 2: “Revolution #9”. A mais longa – e provavelmente a mais detestada – criação da banda de Liverpool.

White Album

Considerada por alguns críticos um buraco negro no meio do clássico White Album, a música é uma colagens de vários sons, ruídos e referências. São mais de 8 minutos que soam como puro caos, mas que na verdade formam uma estrutura bem consistente quando analisada em partes.

Era isso. Perfeito. Tudo a ver com o que eu queria para um site sobre criatividade e comunicação. Adicionei o número 9 na frente de Brainstorm, registrei o domínio, e assim foi por mais de uma década.

Acontece que tudo foi pensado como um blog pessoal, para poucos leitores, e não para 2 milhões. Nunca imaginei que eu precisaria sair por aí falando Brainstorm #9 em público, em portarias de edifícios, soletrando a URL, B-R-A-I…, “na?o pera, como e? mesmo?”. Explicando que o endereço era com o numeral 9, e não nove. É nove ou nine? Braemstorme? Breintormi?

É por isso que, durante os últimos anos, fizemos uma simplificação na hora de se referir ao site. Virou B9. O logo no topo foi reduzido e as citações na internet e na vida real ficaram bem mais fáceis. Mas isso, como você já deve ter concluído, não resolvia o problema da URL. Hoje foi resolvido.

Agora você pode acessar o B9 também pelo endereço b9.com.br. Mais fácil de falar e de lembrar, mais rápido de digitar, mais fácil de indicar para os seus amigos (algo que você já deveria ter feito, aliás).

Continuará sendo Brainstorm #9 nos nossos corações, claro, mas essa simplificação vai ajudar bastante no dia a dia. Prometemos não mudar mais. Talvez não pelos próximos 13 anos. Vai saber como a internet estará se comunicando até lá.

Brainstorm9Post originalmente publicado no Brainstorm #9
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States United Against Gun Violence: "#ImUnloading" (2015) 1:43 (USA)

Snoop Dogg and a host of athletes, musicians, actors, tech types and singers tell their stories about growing up around gun violence, to encourage people to talk to their financial advisors and tell them to unload any gun stocks in their 401K.

Country: 

Commercials: 

Adalskodun "The Cliff" (2015) 1:00 (Iceland)

I could see it coming a mile away but I didn’t know what it was for until the VO. Very funny and dark sense of humor. Also I love the DP. Really made this look vibrant and cold at the same time. Great cast choice, as well.

Country: 

Commercials: 

Microsoft Lumia "For the doers" (2015) 1:20 (UK)

To summarize: Doers do things. Because they do. Other’s don’t. But doers do. Not everyone can be a doer. Actually, everyone can be a doer. They just need to do.

Country: 

Commercials: 

Hand-Choreographed Commercials – The Coca-Cola Glass Bottle Ad Celebrates Its 100th Anniversary

(TrendHunter.com) The Coca-Cola glass bottle has been around for 100 years. To celebrate this momentous fact, the company tapped David Lachapelle to create a touching commercial that shows how the brand has helped…

Blind Item: Who’s Pitching Whom?

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This week, sources sent us a couple of tips about which agencies are (allegedly) leading two of the industry’s larger ongoing pitches.

First: three weeks ago we learned that Royal Caribbean planned to follow a series of regional changes by launching a global creative review. Incumbent JWT was invited to participate, and sources told us that the agency would be involved in some capacity.

Now a tipster claims that a certain big-name agency has been gunning hard for the business and may, in fact, be in a good position to win. Why? Because that shop’s top creative worked on the very same account while at a different agency almost a decade ago.

Over in the food and beverage aisle, Hershey announced in January that it planned to expand its creative roster while retaining both Arnold and Havas in order to “get ideas from a broader range of agencies” and help “diversify the work.”

Another source now tells us that a major West Coast agency was invited to pitch the chocolate brand along with several competitors. Hershey previously assigned digital to Havas while Arnold handled TV duties but, moving forward, the company would like to bring the two together to create a “world-class team.”

If that’s the case, then this agency would be a good choice: they’re very active in both digital and traditional TV and, while they don’t count any major candy brands among their clients, they have extensive experience in the fast food sector.

NatGeo's Killing Jesus Website Might Be the Greatest Story Ever Scrolled

Mullen has created a digital experience of Biblical proportions to support National Geographic Channel’s Killing Jesus, a three-hour docudrama premiering March 29, which is Palm Sunday. The show is based on the best-selling book of the same name.

An immensely detailed, immersive website tells the story from three different perspectives: Son of God (the view of Christ and his disciples); Son of Man (the view of the Jewish priests of the time); and Threat to Rome (taking in political/economic implications). Each perspective is represented by a different crown: thorns, religious headdress and Roman laurels. This technique provides users with a panoramic perspective of Jesus’s life, allowing them to explore events from every conceivable angle.

“We were looking to tell the story in a way that allowed people to see it from several different vantage points,” says Mullen associate creative director Allison Rude. “Our war room on this project resembled the wall from ‘A Beautiful Mind’ as we pieced together historical fact, religious scripture and custom illustrations.”

French artist Bastien Lecouffe Deharme created the impressive artwork, and his hand-drawn contributions grace the site’s eight self-contained chapters, which span Christ’s story from his birth in a Bethlehem stable through the crucifixion at Calvary. The amount of interactive information and analysis is pretty staggering. Users could lose hours (days?) investigating the various timelines (from three perspectives, no less).

That said, the navigation is intuitive, and all aspects of the presentation (based on my 30-minute spin through the site) seem compelling.

The technical specs are suitable impressive. The site’s scrollable panoramas contain more than 3,000 individual images, animated with 14,000 keyframes, along with 185 sound, music and voiceover tracks. All of this was made using 290,000 lines of code, which Mullen says is four times the size of its two previous NGC sites combined. Those sites supported the cable net’s Killing Lincoln and Killing Kennedy programs.

But wait, there’s more. Supplemental material includes a Killing Jesus microsite with articles, video clips, photo galleries, deleted scenes and cast Q&As, as well as an NGC blog campaign called “Killing with Kindness,” inspired, we’re told, by Christ’s teachings on love and charity, and promoted on social media with the #KillingWithKindness hashtag.

Like Mullen’s earlier NGC outings—and The Martin Agency’s similar digital work for the JFK Library—this initiative’s vast scale can seem overwhelming at times, especially for a story whose elements are so familiar. Still, the bold, multi-view style—respectful, yet rigorously researched and probing—is fairly innovative, and might give users fresh insight.

Given the weighty nature of the subject matter, Killing Jesus’s all-in approach seems appropriate and isn’t overkill at all.

CREDITS
Brand: National Geographic Channel
Client: Matt Zymet, Executive Director, Digital Media
Client: Ashley Kalena, Digital Media Producer
Agency: Mullen
Chief Creative Officer: Mark Wenneker
Executive Creative Director: Tim Vaccarino
Executive Creative Director: Dave Weist
Associate Creative Director: Allison Rude
Associate Creative Director: Brian Leech
Associate Creative Director: Scott Slagsvol
Copywriter: Eugene Torres
VP, Executive Producer: Tiffany Stevens
Senior Digital Producer: Alyssa Hartigan
Senior Digital Producer: Kim Ryan
Group Account Director: Rebekah Pagis
Account Director: Jessica Zdenek
Assistant Account Executive: Stephanie Costa
Director of Development Operations: Steve Laham
Senior QA Engineer: Ryan Nelsen
SVP, Creative Director/Technologist: Christian Madden
SVP, Director of Interactive: Mathey Ray
Associate Creative Director/Technologist: Joe Palasek
Senior Creative Technologist: Justin Bogan
Creative Technologist: Adam Riggs
Creative Technologist: Stefan Harris
Associate QA Engineer: Amber Archambeault
Senior Production Designer: Terri Navarra
Senior Content Manager: Caroline Roberts
Motion Designer: Jeremiah True
VP, Digital Production Manager: Steve Haroutunian
Senior Creative Technologist: Costa Boudouvas
Senior Experience Designer: Charlene McBride
Senior Experience Designer: Krista Siniscarco
Junior Production Designer: Candice Latham
SVP, Director of Broadcast Production: Zeke Bowman
Animator: Eric Ko
VP, Director of Art Production: Tracy Maidment
Senior Art Producer: Jessica Manning
VP, Senior Video Editor: Jessica Phearsome
Senior Copy Writer: Kelly McAuley
Assistant Editor: Libby Ryerson
Assistant Editor: Nick Brecken
Business Manager: Vanessa Fazio

Animation/Graphics
Artist: Bastien Lecouffe Deharme
Artist Representation: Shannon Associates

Music
Sound Design: Mike Secher

Audio Post
Sound Design/Mixer: Mike Secher



Sao Paulo Creative Club: Mole

Advertising Agency: Borghi/Lowe, Sao Paulo, Brazil
Creative Directors: Fernando Nobre, Fabio Brigido
Art Director: Fabio Brigido
Copywriter: Fernando Nobre
Executive Creative Directors: José Borghi, Fernando Nobre
Agency Producer: Márcia Coelho
Production Company: Hungry Man
Director: Carlão Busato
D.O.P.: Pierre Kerchove
Executive Producers: Rodrigo Castello, Renata Correa
Managing Partner: Alex Mehedff
Production Designer: Gizelle Muller
Computer Graphics: Nash
Post-Production: Hungry Man and Nash
Color Correction: Psycho n’Look
Line Producer: Filipe Francisquini
Editing: Ivan Kanter Goldman
Sound Production: Mondo
Sound Arrangement: André Abujamra, Marcio Nigro
Sound Design: Marcos Nazareth
Voice-over: Albuquerque
Account Services: Erica Oliveira, Mariana Marinho, Cássia Andrade
Published: March 2015

Perrier: Good Ole Time

Advertising Agency: Ogilvy & Mather, New York, USA
Agency Producer: Peter Ostella
Creative Directors: Robert Balog, Jeff Leaf
Copywriter: Allison Lackey
Production Company: A76
Executive Producer: Duffy Higgins
Producer: Colleen Miller
Production Design: 11th St Workshop
Director: Rickett & Sones
DP: Jeff Kim
VFX: Votch Levi
Colorist: Marshall Plante
Editor: Craig Deardorff
Published: February 2015

Perrier: Password

Advertising Agency: Ogilvy & Mather, New York, USA
Agency Producer: Peter Ostella
Creative Directors: Robert Balog, Jeff Leaf
Copywriter: Allison Lackey
Production Company: A76
Executive Producer: Duffy Higgins
Producer: Colleen Miller
Production Design: 11th St Workshop
Director: Rickett & Sones
DP: Jeff Kim
VFX: Votch Levi
Colorist: Marshall Plante
Editor: Craig Deardorff
Published: February 2015

CHOM 97.7: Not enough, 1

One song is not enough.
Every Sunday, listen to a complete vinyl album.

Advertising Agency: Bleublancrouge, Montreal, Canada
Creative Director: Jonathan Rouxel
Art Director: Sébastien Lafaye
Copywriter: Cédric Audet
Photographer: Hans Laurendeau
Retoucher: Shoot Studio
Published: December 2014

CHOM 97.7: Not enough, 2

One song is not enough.
Every Sunday, listen to a complete vinyl album.

Advertising Agency: Bleublancrouge, Montreal, Canada
Creative Director: Jonathan Rouxel
Art Director: Sébastien Lafaye
Copywriter: Cédric Audet
Photographer: Hans Laurendeau
Retoucher: Shoot Studio
Published: December 2014

CHOM 97.7: Not enough, 3

One song is not enough.
Every Sunday, listen to a complete vinyl album.

Advertising Agency: Bleublancrouge, Montreal, Canada
Creative Director: Jonathan Rouxel
Art Director: Sébastien Lafaye
Copywriter: Cédric Audet
Photographer: Hans Laurendeau
Retoucher: Shoot Studio
Published: December 2014

CHOM 97.7: Not enough, 4

One song is not enough.
Every Sunday, listen to a complete vinyl album.

Advertising Agency: Bleublancrouge, Montreal, Canada
Creative Director: Jonathan Rouxel
Art Director: Sébastien Lafaye
Copywriter: Cédric Audet
Photographer: Hans Laurendeau
Retoucher: Shoot Studio
Published: December 2014

CHOM 97.7: Not enough, 5

One song is not enough.
Every Sunday, listen to a complete vinyl album.

Advertising Agency: Bleublancrouge, Montreal, Canada
Creative Director: Jonathan Rouxel
Art Director: Sébastien Lafaye
Copywriter: Cédric Audet
Photographer: Hans Laurendeau
Retoucher: Shoot Studio
Published: December 2014

CHOM 97.7: Not enough, 6

One song is not enough.
Every Sunday, listen to a complete vinyl album.

Advertising Agency: Bleublancrouge, Montreal, Canada
Creative Director: Jonathan Rouxel
Art Director: Sébastien Lafaye
Copywriter: Cédric Audet
Photographer: Hans Laurendeau
Retoucher: Shoot Studio
Published: December 2014

Furnished Fluid Visualization

Furnished Fluid est un projet artistique réalisé par Akira Wakita en collaboration avec Sony et Vitra & Artek. Il s’agit d’une visualisation qui utilise le flux d’air qui nous entoure en y appliquant la technologie de simulation de fluide. Le flux d’air complexe de notre écosystème, d’habitude invisible à l’œil nu, apparaît sous nos yeux et dessine le contour d’oeuvres célèbres.

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Pepsi Resurrects Pepsi Challenge for the Social Media Age. Is It Pepsi Refresh Redux?


Pepsi is bringing back the Pepsi Challenge, launching what it’s calling its biggest “socially-led, content-driven initiative ever.”

The company is enlisting celebrity “ambassadors” like Usher, Usain Bolt and Serena Williams for a year-long promotion designed to spread widely on social media. Each month, Pepsi will announce new challenges on social and digital channels via the ambassadors, urging consumers to take on the global and local challenges that combine pop culture with social good.

Omnicom’s 180LA was the lead global agency on the effort, developing and producing the creative for out of home and television, while PepsiCo’s in-house Design & Innovation Center developed the special packaging and point of sale, said a spokeswoman.

Continue reading at AdAge.com

Early in 2016 Race, Clinton’s Toughest Foe Appears to Be the News Media

Probing, persistent questions like those from reporters at a Tuesday news conference were the sort that rival candidates would be expected to ask.

Geometry Global Invokes the Spirit of The X-Files for Saga City

Fox Mulder would surely be intrigued by this short tale from Geometry Global that promotes tourism for Saga, a city located on the island of Kyushu, Japan — in a very unusual way.

The Mayor of Saga, Mr. Toshiyuki Hideshima, who stars in the films, says in a statement:

“I was initially surprised by the idea of this project and wondered how we might attract more people to the area through WARASUBO – which is not traditionally special to us. The final product is hugely entertaining, and I have no doubt that it will help to encourage people to visit and explore the beauty of Saga.”

Not sure if a monstrous, ravenous creature is key, but Geometry developed a nice clip that makes us nostalgic for The X-Files, Cloverfield, and the 2006 cult horror classic The Host. The twist? Warasubo, aka the “Alien of Ariake,” is actually a delicacy that people have been challenged to eat.

Not the most appetizing dish, but kudos for the cinematic scope of the promotion.

Advertising Agency:       Geometry Global Japan (GGJ)
Client:                             Saga City
Creative Directors:          Masato Mitsudera (GGJ)
Art Directors:                  Akihiko Ono (GGJ)
Producer:                       Masao Omokawa
Director:                         Kengo Arima
Camera:                        Yuta Shimotsu
Computer Graphics:      Yoshihisa Toyoda (GGJ)
Casting:                         Shoichiro Nakajima
Colorinst:                       Hiroshi Yasuoka
Offline Editor:                Shingo Sasaki
Mixer:                            Yu Sato
Production Manager:     Takeshi Shichijo
Production Assistant:     Yuka Funakoshi
Cast:     The mayor of the city, Mr. Hideshima and citizens of city of Saga