Microlamp: Bug

Bug

Every bulb imaginable.

Advertising Agency: Damman Pearce, Atlanta, USA
Creative Director: Bobby Pearce
Art Director: Dave Damman
Designer: Charlie North
Copywriter: William Bloomfield

Take Me To Your Leader Blog

Take Me To Your Leader is another trend watching in marketing blog to add to your Google Reader.

There are so many of these types of blogs now I want to see some focus on certain topics.

42 Unique Billboards That Push the Advertising Envelope

When a billboard is boring, it’s a brutal waste of money; a unique billboard, however, is positively compelling. Consider these clever marketing ploys that use the giant canvas a billboard provides to…

“Ambient Awareness” In One Corner. “Illusion of Proximity” In the Other.

Clive Thompson looks at social media–Facebook, Flickr and Twitter in particular–and attempts to answer “what’s it all mean?” His well-crafted argument appears in tomorrow’s New York Times Magazine.

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art by Peter Cho

For me the best thinking in the piece comes at the very end.

Many of the avid Twitterers, Flickrers and Facebook users I interviewed described an unexpected side-effect of constant self-disclosure. The act of stopping several times a day to observe what you’re feeling or thinking can become, after weeks and weeks, a sort of philosophical act. It’s like the Greek dictum to “know thyself,” or the therapeutic concept of mindfulness. (Indeed, the question that floats eternally at the top of Twitter’s Web site — “What are you doing?” — can come to seem existentially freighted. What are you doing?) Having an audience can make the self-reflection even more acute, since, as my interviewees noted, they’re trying to describe their activities in a way that is not only accurate but also interesting to others: the status update as a literary form.

Laura Fitton, the social-media consultant, argues that her constant status updating has made her “a happier person, a calmer person” because the process of, say, describing a horrid morning at work forces her to look at it objectively. “It drags you out of your own head,” she added. In an age of awareness, perhaps the person you see most clearly is yourself.

The key to making these tools truly useful is balance. Like wine, you can have too much. The trick is consuming just enough. Each person who enters the social media sphere will have to find their own limit (for consumption and production of content) and act accordingly.

As for heightened self-awareness via social media, there’s self-awareness and then there’s narcissism. Again, it’s about balance.

BTW, “illusion of proximity” is a term I heard uttered by Renny Gleeson on Thursday during InVerge 2008. Gleeson reminded the audience that social media provides a multitude of options for making connections, but its the quality of these connections that matters most.

42 Unique Billboards That Push the Advertising Envelope (CLUSTER)

(TrendHunter.com) When a billboard is boring, it’s a brutal waste of money; a unique billboard, however, is positively compelling. Consider these clever marketing ploys that use the giant canvas a billboard provides to…

Female Bikevertising – Biker Babe Marketing

Hot chicks plus motorcycles equals an advertiser’s dream–at least, according to Biker Babe Marketing founder Leslie Slaasted. It’s still relatively uncommon to see a female riding a hog on the road. Slaasted…

Charlie Brown Creator Dies at 91

Bill MelendezCharlie Brown of the Peanuts cartoon fame will always be remembered as one of the classical cartoons ever to grace the television sets a century ago. And while to this day, many of the classical cartoons still linger in the minds of many, there is no other person to thank but Bill Melendez, the creator of Peanuts for all of them.

But sadly, Melendez may no longer be around to accept and acknowledge those thank you and commendation as he has passed away at the age of 91.

Bill Melendez, 91, an Emmy Award-winning animator who transformed the two-dimensional drawings of the “Peanuts” comic strip into some of the most beloved cartoon characters on television and film, died Sept. 2 at St. John’s Health Center in Santa Monica, Calif. The cause of death was not reported.

It is indeed how fascinating how animation has made its way into our lives and thanks to Bill Mendez, the Peanuts cartoon films will always be a part of our memories with characters like Charlie Brown, Lucy, Snoopy and Linus.

(Source) Washington Post


Brian Yalung is a Problogger at Talent Zoo mainly contributing to latest news and issues on advertising and marketing. The sites are as follows: www.beyondmadisonavenue.com, Talent Zoo is the #1 site for Ad, Marketing, and Media Professionals. Catch the Buzz at Beyond Madison Avenue!

Female Bikevertising – Biker Babe Marketing (GALLERY)

(TrendHunter.com) Hot chicks plus motorcycles equals an advertiser’s dream–at least, according to Biker Babe Marketing founder Leslie Slaasted. It’s still relatively uncommon to see a female riding a hog on the road. Slaasted…

Digitized Barware – 25togo Customizable Pixel Coasters (GALLERY)

(TrendHunter.com) If you like to customize every aspect of your decor, try these pixel coasters at your home bar. You’ll receive a book of 50 sheets of square coasters. Each square or coaster is composed of 110 1x1cm2 individual…

Improve Your Career with Online Games

This has got to be the craziest resort if you want to put your career on path. In what seems to be contradicting, we are all aware that being able to properly separate our leisure time from our career is a need since we tend to lose focus and think of strategies and how to finish a particular level in games like Warcraft and the soon to be released Warhammer Online.

But on the other side, it can help you at career after all and this has to do with tactical maneuvers to which the game keeps you thinking. Similar to business today, we all have decisions to make and strategies to follow. Perhaps if the same were applied to how we carry out our work then maybe we would be at higher positions in a company.

While this may seem like a good tip, just remember that there is a fine line between reality and recreation. Failing to draw that line may cost you your job. Just grab the concept and don’t forget the lateral thinking involved in applying strategies towards a better career.

Source


Brian Yalung is a Problogger at Talent Zoo mainly contributing to latest news and issues on advertising and marketing. The sites are as follows: www.beyondmadisonavenue.com, Talent Zoo is the #1 site for Ad, Marketing, and Media Professionals. Catch the Buzz at Beyond Madison Avenue!

18 Insect Inspired Designs (CLUSTER)

(TrendHunter.com) I kept seeing trends inspired by insects and bugs popping up so I decided to check out what was in the Trend Hunter vault.  This cluster of insects includes many versions of mechanical bugs. Some are designed…

19 Eco-Friendly Bags (CLUSTER)

(TrendHunter.com) I’m a big fan of recycled or repurposed eco-friendly bags. In a world where we’ve seemingly dreamed up every new possible invention ever, remixing old or excess items into a fashionable and functional…

Pareidolia Photography – Mother Nature’s Practical Jokes (GALLERY)

(TrendHunter.com) Mother Nature can be a real prankster, and we’re reminded of this when we see crazy tree photos like these. Unlike most “normal” trees, these plants have grown in some really unusual ways. Whether creating…

Unreflective Magnifying Mirrors – Danny Rozen’s Magic Wooden Mirror (VIDEO)

(TrendHunter.com) Get ready to see yourself in a whole new light thanks to Danny Rozen’s amazing wooden mirror. Rozen’s mirror is made up of no glass, just tiny squares of wood.

Carefully constructed, the pieces of wood…

Expensive Gift Giving – Real Currency Wrapping Paper (VIDEO)

(TrendHunter.com) It’s not the gift but, the thought that counts, right? Wrong. It’s the paper that the gift is wrapped in! Edwina Rogers, the wife of Washington lobbyist Ed Rogers, wraps her gifts in sheets of US dollar…

Mind-Boggling Bodies of Water – The Zipper Pond

(TrendHunter.com) The “Zipper Pond” is now one of the feature attractions of the Juming Museum, located in Taiwan.  Who would have thought of using a gigantic zipper in a pond?

When I first saw this creative lotus pond,…

Canine Hoodies – Wagwear Dog Clothes (GALLERY)

(TrendHunter.com) Whether taking your dog for a walk on a brisk fall morning, a rainy day, or even a winter night, Wagwear dog clothes will have your pooch looking swanky in no time!

Our first model, Butch the English…

Superstar Backtracks – Kanye West to Perform at VMA (VIDEO)

(TrendHunter.com) Remember this angry rant from Kanye West when he didn’t win any of the five VMAs for which he was nominated? If you haven’t, it’s below, and although it’s bleeped I certainly wouldn’t consider it safe…

Interview with Daniel Canogar

Daniel Canogar is a media artist living between Spain and Canada. He’s also the Artistic Director of VIDA, an international competition on art & artificial life. Launched 10 years ago by Fundación Telefónica, the prize rewards works of art produced with and commenting on artificial life technologies.

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Previous winners include projects as different as a robot that sweats, a table that follows you around, robotic dogs suffering from the mad cow disease, solar-powered devices which modify their own instruction code in response to environmental changes, autonomous non-violent protest agents, a mobile cemetery tank, a Universal Whistling Machine, etc. What these artworks have in common is that they engage with emerging behaviours, which evolve over time, react with their environment and seem to have a life of their own.

The dozens of projects which have received an award over the past ten years form a unique collection documenting the evolution of electronic art in one of its most significant aspects. The looming deadline to submit projects (6th of October 2008) is the excuse i took to interview Daniel Canogar about the competition.

Last year the VIDA competition celebrated its 10th anniversary. How did it evolve over the course of the years? Did it get more ambitious? Set itself new goals? Opened its scope to new territories? i’m thinking about last year’s winner, NoArk by Symbiotica, which is not based on electronics but on biotechnology.

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Oron Catts and Ionat Zurr, Noark (VIDA 10.0)

When VIDA began, A-Life as a discipline was still very recent, a little over 10 years old. So as usually happens with young disciplines, there has been an evolution in the field, which has been reflected in VIDA. A couple of years ago there was a heated discussion amongst jury members if VIDA should be open to biotechnology art projects. The origins of A-Life are in computer simulation, not biotech, so this was quite a controversial issue. In the end, we did decide to include biotechnology projects, as they are closely related to A-Life concerns. The important thing, in my view, is not to remain faithful to categories, but to keep VIDA alive with the kind of art projects that are relevant to our times.

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ALAVS, Jed Berk (Honorary Mention VIDA 10.0)

I guess this will sound like a silly question but do you see trends in the entries the prize has received over the years? For example, artificial life of animals being abandoned at some point because the trend is more in artificial life at a nano-level? How closely do the entries reflect the changes occurring in our society and in research more particularly?

It’s not art’s mission to be a direct mirror of what is going on in research labs. A-Life art has taken some of the evolutionary concepts of the field, and in a sense created a totally new field that is much closer to the general public. But more importantly, these projects are not so concerned with specific technologies generated in research labs. They are extremely concerned with concepts, ideas, questions about how technology has changed the way we feel about ourselves, about notions of what it means to be alive, or dead, etc. It is exactly the kind of conceptual questioning that is often so lacking in research labs. VIDA submissions do not come out of A-Life lab research, though their contribution to the field is extremely valuable. In fact, I hope scientists working in the field of A-Life take note of VIDA art projects, and take some of the serious questioning that occurs at a sociological and cultural level back to the lab.

VIDA rewards works of art developed with artificial life technologies and related disciplines. How much of this artificial life has already moved away from research labs and artists workshops to crawl into our everyday life?

A-Life research is present in everyday consumer products, such as children’s electronic pets (Tamagotchi, Dogz, Catz and many more), video games with characters that evolve over time, or in intelligent interfaces for mobile telephones and other electronic devices which “learn” about the user, including search engines. No doubt, in coming years such technologies will become a staple of our quotidian life.

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etoy.CORPORATION, Mission Eternity Sparcophagus

Fundación Telefónica exhibited the winners of VIDA 10.0 at the ARCO art fair in Madrid last April. Has FT always done that? I found so far that very few art fairs actually give space to art practices engaged with technology. Why is the presence of VIDA in the commercial context of an art fair so important?

Fundación Telefónica has always exhibited VIDA winners at ARCO. First of all, it is important to give ARCO, Madrid’s art fair, a little bit of context. ARCO is not like any other fair, it is a fundamental cultural phenomenon in Spain. It transcends contemporary art, arousing interest from every creative field, and people from all walks of live, young and old, rich and not so wealthy, high-school students and major art collectors. Every year about 200.000 people visit the fair. So VIDA’s presence in ARCO is a fantastic way of getting the public to learn about the award.

But beyond visibility of VIDA, there is also the art market issue. New media artists need to find alternative ways of circulating and distributing their work beyond the rather small circuit of specialized festivals and conferences. Funding of technologically driven artwork is expensive, and artists need to find ways of financing their projects. There have actually been VIDA awarded projects that have sold at the fair, and of course, the sale goes directly to the artist.

This is very encouraging. It’s a very daring thing for the Fundación Telefónica to present this kind of technological work in the context of the art fair, and through the years, Fundación Telefónica’s booth has been one of the most successful at the fair.

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Image courtesy Daniel Canogar

VIDA is also involved in a series of workshops taking place in Latin America. Can you tell us something about these workshops? How do they go? What is their objective? What happens there?

Latin America is a region where artists have a hard time funding their new media projects. Fundación Telefónica has exhibition spaces and programs in Lima, Sao Paulo, Buenos Aires, Santiago de Chile and Mexico City, so VIDA’s projects in Latin America grow out of this preexisting network. Certain places have a lively new media scene, such as Buenos Aires. In other cities, the scene is practically non-existant. Funding for VIDA workshops is conceived as seed money for potential VIDA award candidates. We want to tap into the tremendous creative talent that exists in Latin America, and also help create a context for the emergence of A-Life art. For this reason we ask VIDA award recipients to develop workshops for Fundación Telefónica’s centers in Latin America. This year Gilberto Esparza, a fantastic Mexican artist that won a VIDA award last year, has directed workshops in Buenos Aires, Lima, Santiago and Mexico City. It’s a way of creating a community of artists helping other artists create new work. This is an exciting development for VIDA.

Video of the FT workshop in Lima, Peru. Credit: Gilberto Esparza

The Incentive for Iberoamerican productions award helps artistic projects that still have not been produced. How difficult is it to judge the validity of a work which doesn’t really exist yet? How far must the artists be in the advancement of the project?

When the artist has a conceptually clear idea of what he/she wants to do with his/her art project, it usually comes through in the actual proposal. The technical description of how the work is going to get made is also important and very revealing. Many members of the jury are very savvy about both software and hardware and can usually figure out if the work can get built as described. Past work by the artist also gives the proposal more context, so we often look at dossiers or webpages. Its always really exciting to see these works actually materialized having seeing them in their infancy as proposals. And what really prides the jury members more than anything else is when we begin to see some of these art pieces circulate in exhibitions and festivals.

Were it not for VIDA and a few other initiatives i, and i’m sure many people in Europe, would know almost nothing about Iberoamerican art projects developed using artificial life technologies, electronics, robotics, etc. Do you have some advice for people curious about what is going on over there?

Well, for starters, it may be interesting to look at VIDA’s webpage with documentation of selected past projects: many of them are from Latin America. Another fantastic source of new media art made in this region is the exhibition Emergentes. Curated by Jose Carlos Mariátegui, it is one of the first exhibitions focused on Latin American new media art. This is a traveling show which opened in Laboral, the center for new media art in Gijón, northern Spain. The catalogue is a good source for references, understanding of the cultural specificity and historical background of the emergence of new media art in Latin America.

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Part of the exhibition Emergentes: Spio by Lucas Bambozzi (Brasil)

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Also at Emergentes: Rafael Lozano-Hemmer, Almacén de corazonadas

Can you tell us something about the project of Fundación Telefónica Virtual Museum? When will it go live? What will web users find there?

It should be available early next year. The Virtual Museum wants to be a didactic tool, the best source for A Life Art on the web, where you will not only see documentation of VIDA awards, but you will actually be able to experience some pieces first hand with web-based projects. It will also document the history of A Life art, and show many landmark projects that have significantly contributed to the field. The interface will allow for a very intuitive and seamless navigation through all this documentation. It’s a large project, one that will require constant updating to make it really alive, and hopefully become a significant reference in the new media art scene.

Over the years the competition has gained fame and visibility. How does it translate in terms of number of entries? And do you tend to receive more entries from Spain, Iberoamerica and Portugal?

Last year we received close to 200 entries from 25 different countries. There has been a steady increase of submitted projects through the years, a real accomplishment if you bear in mind how specialized the award is. Every year three projects get awards, plus 7 projects are selected as honorary mentions. That means that on VIDA’s web page, you can study an archive of over 100 art works related to A Life. About 30% of submitted projects are from Spain, Portugal and Latin America. Contributions from the US and Canada form another 30%, European projects comprise approximately 30 % and the remaining 10% are submissions from Asian countries. One of our objectives for the close future is to reach out to Japan, Korea and China, where significant A Life art has taken place in the last few years. There is always room to improve! VIDA is a unique award, the only one in the world specialized in A Life and Robotic art. I am now hoping for another 10 years of growth, enabling more artists to realize their life-like creations all around the globe.

Thanks Daniel!

Bipartisan Love-Ins – Obama Meets O’Reilly (VIDEO)

(TrendHunter.com) It’s no secret that Bill O’Reilly’s “No Spin Zone” on The O’Reilly Factor isn’t exactly the first place a Democratic nominee would want to appear, but Barack Obama did just that last week in the first…