Comment on Hardly Working: Are we the NPCs (non-playable characters) of our own system? by Indolence and other strategies to resist the 24/7 work culture – We Make Money Not Art

[…] part of the exhibition: Hardly Working: Are we the NPCs (non-playable characters) of our own system? Related stories: On the obsolescence of cognitive and creative labour, An exhibition about labour: […]

Source

No Responses to “Comment on Hardly Working: Are we the NPCs (non-playable characters) of our own system? by Indolence and other strategies to resist the 24/7 work culture – We Make Money Not Art”

Post a Comment