Izzard-Brown appointed head of strategy at McCann London
Posted in: UncategorizedMcCann London has hired Theo Izzard-Brown, a planning director at Wieden & Kennedy London, as its head of strategy.
McCann London has hired Theo Izzard-Brown, a planning director at Wieden & Kennedy London, as its head of strategy.
Nestlé is on the hunt for an agency to handle UK customer relations across its brands.
Four Seasons Hotels and Resorts has appointed Atelier to handle its advertising across EMEA.
Arla Foods, the owner of the dairy brands Lurpak and Anchor, is looking for an agency ahead of a global push.
Whyte & Mackay is on the hunt for an advertising agency for its eponymous whisky brand, after becoming part of the Philippine drinks company Emperador.
Coca-Cola is looking for an agency to handle digital and social advertising for a range of its brands in the UK.
After more than 20 years of selling video games, Game has decided to release its own as part of a Christmas marketing campaign.
The idea was conceived by 101 and the agency will work with Freak Storm to create the product, which is called Christmas Shopper Simulator and can be downloaded for free at Game s website from today (4 December). Limited-edition copies will also be hidden in selected Game stores and can be traded for prizes.
The game is a third-person adventure similar to Goat Simulator, a surprise hit this year in which players control a goat.
In Christmas Shopper Simulator, players guide a shopper around a mall as part of a timed mission to find and buy presents.
Players can visit shops such as Amazombie.com (spoofing Amazon) and knock things down. Meanwhile, Game stores are staffed by helpful people who can restore the player s energy.
Fred Prego, Game s insight and marketing director, said: “Our customers love gaming of all kinds. This is our way to reward them. A fun, light-hearted simulator that lets you enjoy Christmas shopping from the comfort of your own armchair.”
The campaign was created by Ryan Delahanty, Erik Hedman and Ben Williams, and produced through Freak Storm. Game hired 101 in May after a competitive pitch.
Augusto Sola, a creative director at 101, said: “Game is a retailer, but it s the only one staffed by real gamers too. So they know that Christmas shopping can be competitive and stressful, and gets in the way of what they really want: game time. So they re doing what gamers would do, and making a game of it.”
Dentsu Aegis Network is expanding its social media management agency ICUC to the EMEA region through the acquisition of the UK-based Tempero.
Honda Motor Europe has appointed Lost Boys and Starcom MediaVest Group to lead its social media activity across Europe.
Acer, the computer manufacturer, is reviewing its global advertising arrangements.
A campaign that gives classic literature “the client treatment” has been launched to promote the Winston Fletcher Fiction Prize.
Le studio japonais Necktie a conçu « Shirokuma » : un porte-sachet pour votre thé, fait en porcelaine et représentant un petit ours polaire en train de pêcher sur la banquise. L’ours est posé sur une petite assiette blanche qui permet de conserver la chaleur de l’eau et d’y poser des sucres et des gâteaux.
Process.
This month’s pick of the books includes some old favourites alongside more recent publications for the perfect stocking-filler.
Tom Poulsom, un jardinier anglais, a transformé sa passion pour les oiseaux en de véritables sculptures de briques LEGO : des cacatoès, perroquets, rouge-gorges, pingouins et bien d’autres races.10 000 personnes ont soutenu 3 modèles d’oiseaux sur le site LEGO Ideas et nous pourrons voir ces 3 figurines en boutique d’ici Janvier 2015.
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We recently ran a fun survey asking young people (from the peer groups of our interns), their media consumption habits. We weren’t surprised with the results.
31% of the respondents spend more than 30 hours a week on the internet vs 1.56% spending over 30 hours a week on TV.
“41% claim they spend more than 5 hours a day on social media.” : This is funny because by that logic, the number of people spending more than 30 hours a week online should have been 41% and not 31%. But this also shows that probably many respondents don’t consider accessing social media on mobile devices via apps as surfing the net. Which means that total hours spent online would increase.
Brands? Are you listening?
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