
Last year, 3-D printing made its presence known at the Licensing Expo, with brands such as Coca-Cola and celebrity will.i.am teaming with 3D Systems to get in on the action. MakerBot was also on hand, printing 3-D images that stemmed from its licensing agreement with “Pretty Ugly.” Neither 3D Systems nor MakerBot is represented at the Expo this year. However, while the number of 3-D companies present on the show floor may have declined, the level of 3-D printing sophistication on display is awe-inspiring. We all need to be watching this disruptive space very carefully.
I stopped by the 3DPlusMe booth, located on the outskirts of the show floor. This company combines mobile 3-D face scanning with 3-D printing to deliver personalized merchandise through its licensing agreements with brands including Marvel and Hasbro — literally turning consumers into their favorite superheroes in action-figure form. What makes this product so impactful from a brand licensing perspective is its ability to connect with consumers to help make their dreams of becoming a superhero (or at least a toy-sized version) a reality. For now, the printing machines are large and need to find venues — such as theme parks and hotels — but this will change as the technology evolves.
I also had the opportunity to chat with Source3. Source3 provides a one-stop enterprise licensing and rights management platform, which ultimately allows consumers to order 3-D printed products, authorized by the IP owner, from 3-D marketplaces (such as Shapeways and Amazon). This is an incredibly smart and sophisticated technology that aims to solve potential IP issues that could arise in the nascent 3-D printing space.
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