Arnold Schwarzenegger Re-creates Terminator 2's Bar Fight Scene for Video Game Ad
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“I need your clothes. Your boots. And your motorcycle.”
Arnold Schwarzenegger really needs some new material. A quarter-century after walking naked into a seedy bar and uttering that famous line in Terminator 2: Judgment Day, Arnie’s still sizing up biker-dive patrons with his robo-vision and ordering folks to strip down and surrender their modes of transportation.
Here, the action-movie icon re-enacts that memorable scene in a fun spot for game maker 2K promoting its upcoming WWE 2K16 title. in which Schwarzenegger’s Terminator is a playable character for fans who pre-order.
“It’s a nerd’s dream: a painstaking recreation of a classic film with a relevant twist to the cast,” says Pete Harvey, creative director at barrettSF, which made the spot. “Our hope is that people pull up this scene with the original to compare what stayed absolutely consistent and what subtly changed.”
The most obvious change is the supporting cast, with real-life WWE stars such as Eva Marie, Daniel Bryan and Finn Bálor playing barflies and waitstaff. (Dean Ambrose is so going to wish he’d used an ashtray to put out that cigar.) There is no sign of Hulk Hogan—and I have a feeling he won’t be baaack anytime soon.
Also, in the cinematic original, Schwarzenegger was a sculpted god whose body epitomized muscly manhood, even if he was all transistors underneath. Today, though still in good shape, Arnie looks more like an aging, confused ex-governor of California, searching in vain for a bill he can veto.
CREDITS
Client: 2K
Campaign: Raise Some Hell – “Biker Bar”
Agency: barrettSF
Creative Director: Pete Harvey
Senior Art Director: Brad Kayal
Senior Copywriter: Brad Phifer
Integrated Producer: Nicole Van Dawark
Assistant Producer: Heather Bernard
Managing Director: Patrick Kelly
Account Director: Brittni Hutchins
Account Manager: Jillian Gamboa
Production Company: Acne
Director/Director of Photography: Anders Jedenfors
Executive Producer (Production Co): Rania Hattar
CEO/Executive Producer: Line Postmyr
Line Producer: Taylor Pinson
Production Designer: Joshua Strickland
Editorial Company: The Vault
Editor: Kevin Bagley
Assistant Editor: Dustin Leary
Recording Studio: One Union Recording
Engineer: Eben Carr
Engineer: Matthew Zipkin
Executive Producer: Lauren Mask
Sound Designer: Joel Raabe
Animation Company: Oddfellows
Creative Director: Chris Kelly
Animator: Cosmo Ray
Animator: Stan Cameron
Executive Producer: TJ Kearney
Producer: Erica Kelly
Color Correction: Apache
Colorist: Shane Reed
Executive Producer: LaRue Anderson
Producer: Caitlin Forrest
Finshing: Everson Digital
Smoke Artist: Mark Everson
Team One Reveals Live Action Trailer for 2K’s Evolve
Posted in: UncategorizedTeam One has just revealed a live action trailer for 2K’s new game Evolve, which will be released on February 10th.
Set to a choral rendition of The Fugees,’ the trailer, entitled “Ready or Not” builds an air of mystery as a group of teens seem to play a game of Manhunt in the woods. Suddenly, another youngster runs and jumps from a ledge, landing in a pool of water and letting out a roar. The trailer doesn’t reveal much in the way of the game’s story, but does end with a brief look at game footage following a list of accolades and critical praise. The trailer (and soundtrack selection) refer to the fact that, according to a press release, “At its core, the title is an intense game of Hide and Seek.”
A broadcast version of the ad will appear during the premieres of Walking Dead and Better Call Saul on AMC this Sunday.
Credits:
Client: 2K
Agency: Team One
Chief Creative Officer – Chris Graves
Executive Creative Director – Alastair Green
Creative Director – Phil Henson
Assistant Account Executive – Bailey Jones
Project Manager – Alissa Kovall
Copy Writer – Josh Paialii
Group Account Director – Nathan Smith
Producer – Jenny Valladares
Art Director – Davide Vismara
Executive Producer – Sam Walsh
Senior Business Affairs Manager – Janet Anderson
Production Company: Furlined
Director – Henry Hobson
Managing Director – Robert Herman
Executive Producer – David Thorne
Head of Production – Sheila Eisenstein
Line Producer – Stephanie Sciré
Director of Photography – Adam Kimmel
VFX: The Mill (LA)
Senior Executive Producer – Sue Troyan
Producer – Adam Reeb, Will Lemmon
Shoot Supervisor – Felix Urquiza & Dag Ivarsoy
2D Lead Artists – Dag Ivarsoy
3D Lead Artists – Felix Urquiza
2D Artists – Tim Robbins, Jake Maymudes, Patrick Munoz, Becky Porter, Daniel Lang, Remedy Huynh, Steve Gibbons, Chris Staehler, Derrick Ligas
3D Artists – Josh Hatton, Simon Brown, Steven Olson, Mike DiNocco, Jenna Kind, Jason Jansky, Meng Lu, Darren Sumich
Matte Painting – Lynn Yang, Gizem Ersavas
Colorist – Adam Scott
Art Department – Jeff Langlois, Brett Lopinsky, Laurence Konishi
Production Coordinator – Kris Drenzek
Color Executive Producer – Thatcher Peterson
Color Producer – Antonio Hardy
Color Coordinator – Diane Valera
Color Assist – Chris Obal, Nick Sanders, Gemma Parr
Editorial Company: TOM
Editor – Gabe Diaz
Motion Graphics – Robert Johnston
Assistant Editor – Sergio Maggi
Post Supervisor – Bryan Cook
Music: Scala & Kolacny Brothers
Conducted by Stijn Kolacny
Piano & arrangement by Steven Kolacny
Produced by Yannick De Pauw
Recorded by Dries D’Hondt and Filip Heurckmans
Mixed at studio Apes on Tapes (Lommel – Belgium) by Filip Heurckmans
Special thanks to All Parts Move (Maurice Keizer & Glenn Stone) and the team of Rhino / Warner Music Group USA
Sound Design Company: Robot Repair
Sound Designer – Doug Darnell
Handyman: O novo Big Daddy de “BioShock Infinite”
Posted in: UncategorizedHandyman é um personagem do novo jogo da 2K e Irrational Games, “BioShock Infinite”. Um ser parte humano parte máquina ligado a um terno mecânico. Grande, forte e com pavio curto como o seu irmão mais velho, o Big Daddy.
O processo de criação e direção de arte do personagem é contado no vídeo abaixo por Ken Levine, Shawn Robertson e Nate Wells, ambos da Irrational Games.
Dica do Vini.
Post originalmente publicado no Brainstorm #9
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